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Searched refs:SetToCurrentState (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/ospray/ospray-2.8.0/apps/common/external/imgui/
H A Dimgui_internal.h1216 void SetToCurrentState();
H A Dimgui.cpp5608 window->DC.StackSizesOnBegin.SetToCurrentState(); in Begin()
7095 void ImGuiStackSizes::SetToCurrentState() in SetToCurrentState() function in ImGuiStackSizes
/dports/editors/imhex/ImHex-1.7.0/external/ImGui/include/
H A Dimgui_internal.h1400 void SetToCurrentState();
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Dimgui_internal.h1385 void SetToCurrentState();
H A Dimgui.cpp5851 window->DC.StackSizesOnBegin.SetToCurrentState(); in Begin()
7381 void ImGuiStackSizes::SetToCurrentState() in SetToCurrentState() function in ImGuiStackSizes
/dports/graphics/ospray-studio/ospray_studio-0.9.1/external/imgui/
H A Dimgui_internal.h1535 void SetToCurrentState();
H A Dimgui.cpp6204 window->DC.StackSizesOnBegin.SetToCurrentState(); in Begin()
7950 void ImGuiStackSizes::SetToCurrentState() in SetToCurrentState() function in ImGuiStackSizes
/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/
H A Dimgui_internal.h1554 void SetToCurrentState();
H A Dimgui.cpp6210 window->DC.StackSizesOnBegin.SetToCurrentState(); in Begin()
7956 void ImGuiStackSizes::SetToCurrentState() in SetToCurrentState() function in ImGuiStackSizes
/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/
H A Dimgui.cpp6030 window->DC.StackSizesOnBegin.SetToCurrentState(); in Begin()
7817 void ImGuiStackSizes::SetToCurrentState() in SetToCurrentState() function in ImGuiStackSizes