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Searched refs:ShadeColor (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/devices/video/
H A Dvrender0.cpp143 save_item(NAME(m_RenderState.ShadeColor)); in device_start()
451 uint16_t ShadeColor = RGB32TO16(Quad->Shade); in DrawQuadFill() local
460 *pixel = ShadeColor; in DrawQuadFill()
559 m_RenderState.ShadeColor = Packet[21] | ((Packet[22] & 0xff) << 16); in vrender0_ProcessPacket()
630 Quad.Shade = m_RenderState.ShadeColor; in vrender0_ProcessPacket()
H A Dvrender0.h50 uint32_t ShadeColor; member
/dports/emulators/mame/mame-mame0226/src/devices/video/
H A Dvrender0.cpp143 save_item(NAME(m_RenderState.ShadeColor)); in device_start()
451 uint16_t ShadeColor = RGB32TO16(Quad->Shade); in DrawQuadFill() local
460 *pixel = ShadeColor; in DrawQuadFill()
559 m_RenderState.ShadeColor = Packet[21] | ((Packet[22] & 0xff) << 16); in vrender0_ProcessPacket()
630 Quad.Shade = m_RenderState.ShadeColor; in vrender0_ProcessPacket()
H A Dvrender0.h50 uint32_t ShadeColor; member
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ddecallib.cpp533 newdecal.ShadeColor = V_GetColor (NULL, sc.String); in ParseDecal()
537 newdecal.ShadeColor = gameinfo.defaultbloodcolor; in ParseDecal()
540 newdecal.ShadeColor |= in ParseDecal()
541 ColorMatcher.Pick (RPART(newdecal.ShadeColor), in ParseDecal()
542 GPART(newdecal.ShadeColor), BPART(newdecal.ShadeColor)) << 24; in ParseDecal()
1043 decal->SetShade (ShadeColor); in ApplyToDecal()
H A Ddecallib.h78 DWORD ShadeColor; variable
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_decals.cpp662 if (tpl->ShadeColor != tpl_low->ShadeColor) lowercolor=0; in StaticCreate()
/dports/games/ivan/ivan-059/FeLib/Source/
H A Drawbit.cpp614 packcol16 ShadeColor = MakeShadeColor(Color); in CreateFontCache() local
616 MaskedBlit(Font, ZERO_V2, v2(1, 1), v2(Size.X - 1, Size.Y - 1), &ShadeColor); in CreateFontCache()
/dports/editors/libreoffice/libreoffice-7.2.6.2/filter/source/msfilter/
H A Dmsdffimp.cxx1108 struct ShadeColor struct
1113 ShadeColor( const Color& rC, double fR ) : aColor( rC ), fDist( fR ) {}; in ShadeColor() function
1118 …ger, const DffPropertyReader& rProperties, SvStream& rIn, std::vector< ShadeColor >& rShadeColors ) in GetShadeColors()
1152 …Manager& rManager, SvStream& rIn, SfxItemSet& rSet, const std::vector< ShadeColor >& rShadeColors,… in ApplyRectangularGradientAsBitmap()
1315 std::vector< ShadeColor > aShadeColors; in ApplyFillAttributes()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/filter/source/msfilter/
H A Dmsdffimp.cxx1126 struct ShadeColor struct
1131 ShadeColor( const Color& rC, double fR ) : aColor( rC ), fDist( fR ) {}; in ShadeColor() argument
1134 …ger, const DffPropertyReader& rProperties, SvStream& rIn, std::vector< ShadeColor >& rShadeColors ) in GetShadeColors()
1167 …Manager& rManager, SvStream& rIn, SfxItemSet& rSet, const std::vector< ShadeColor >& rShadeColors,… in ApplyRectangularGradientAsBitmap()
1330 std::vector< ShadeColor > aShadeColors; in ApplyFillAttributes()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/
H A DChangeLog643526 filter/source/msfilter/msdffimp.cxx:1069, and the ShadeColor struct already
/dports/editors/libreoffice/libreoffice-7.2.6.2/
H A DChangeLog905575 filter/source/msfilter/msdffimp.cxx:1069, and the ShadeColor struct already