/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/ |
H A D | oslinput.cpp | 491 m_group = shadingsys->ShaderGroupBegin("", "surface", groupspec); in open() 499 m_group = shadingsys->ShaderGroupBegin(); in open() 540 m_group = shadingsys->ShaderGroupBegin(); in open()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osl.imageio/ |
H A D | oslinput.cpp | 491 m_group = shadingsys->ShaderGroupBegin("", "surface", groupspec); in open() 499 m_group = shadingsys->ShaderGroupBegin(); in open() 540 m_group = shadingsys->ShaderGroupBegin(); in open()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/testsuite/example-deformer/ |
H A D | osldeformer.cpp | 139 OSL::ShaderGroupRef mygroup = shadsys->ShaderGroupBegin( in main()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/testsuite/example-deformer/ |
H A D | osldeformer.cpp | 139 OSL::ShaderGroupRef mygroup = shadsys->ShaderGroupBegin( in main()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslexec.h | 398 ShaderGroupRef ShaderGroupBegin (string_view groupname = string_view()); 408 ShaderGroupRef ShaderGroupBegin (string_view groupname,
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/ |
H A D | oslexec.h | 398 ShaderGroupRef ShaderGroupBegin (string_view groupname = string_view()); 408 ShaderGroupRef ShaderGroupBegin (string_view groupname,
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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/shadergroup/ |
H A D | shadergroup.cpp | 206 OSL::ShaderGroupRef shader_group_ref = shading_system.ShaderGroupBegin(get_name()); in create_optimized_osl_shader_group()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | shadingsys.cpp | 118 ShadingSystem::ShaderGroupBegin (string_view groupname) in ShaderGroupBegin() function in ShadingSystem 120 return m_impl->ShaderGroupBegin (groupname); in ShaderGroupBegin() 126 ShadingSystem::ShaderGroupBegin (string_view groupname, string_view usage, in ShaderGroupBegin() function in ShadingSystem 129 return m_impl->ShaderGroupBegin (groupname, usage, groupspec); in ShaderGroupBegin() 2119 ShadingSystemImpl::ShaderGroupBegin (string_view groupname) in ShaderGroupBegin() function in pvt::ShadingSystemImpl 2204 ShaderGroupBegin (""); in Shader() 2387 ShadingSystemImpl::ShaderGroupBegin (string_view groupname, in ShaderGroupBegin() function in pvt::ShadingSystemImpl 2391 ShaderGroupRef g = ShaderGroupBegin (groupname); in ShaderGroupBegin()
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H A D | oslexec_pvt.h | 464 ShaderGroupRef ShaderGroupBegin (string_view groupname = string_view()); 472 ShaderGroupRef ShaderGroupBegin (string_view groupname,
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/liboslexec/ |
H A D | shadingsys.cpp | 118 ShadingSystem::ShaderGroupBegin (string_view groupname) in ShaderGroupBegin() function in ShadingSystem 120 return m_impl->ShaderGroupBegin (groupname); in ShaderGroupBegin() 126 ShadingSystem::ShaderGroupBegin (string_view groupname, string_view usage, in ShaderGroupBegin() function in ShadingSystem 129 return m_impl->ShaderGroupBegin (groupname, usage, groupspec); in ShaderGroupBegin() 2119 ShadingSystemImpl::ShaderGroupBegin (string_view groupname) in ShaderGroupBegin() function in pvt::ShadingSystemImpl 2204 ShaderGroupBegin (""); in Shader() 2387 ShadingSystemImpl::ShaderGroupBegin (string_view groupname, in ShaderGroupBegin() function in pvt::ShadingSystemImpl 2391 ShaderGroupRef g = ShaderGroupBegin (groupname); in ShaderGroupBegin()
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H A D | oslexec_pvt.h | 464 ShaderGroupRef ShaderGroupBegin (string_view groupname = string_view()); 472 ShaderGroupRef ShaderGroupBegin (string_view groupname,
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/ |
H A D | simpleraytracer.cpp | 293 group = shadingsys->ShaderGroupBegin (name, shadertype, commands); in parse_scene_xml() 295 group = shadingsys->ShaderGroupBegin (name); in parse_scene_xml()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/ |
H A D | simpleraytracer.cpp | 293 group = shadingsys->ShaderGroupBegin (name, shadertype, commands); in parse_scene_xml() 295 group = shadingsys->ShaderGroupBegin (name); in parse_scene_xml()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/ |
H A D | osltoyapp.cpp | 926 group = ss->ShaderGroupBegin(m_groupname, "surface", m_groupspec); in build_shader_group() 929 group = ss->ShaderGroupBegin(); in build_shader_group()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/osltoy/ |
H A D | osltoyapp.cpp | 926 group = ss->ShaderGroupBegin(m_groupname, "surface", m_groupspec); in build_shader_group() 929 group = ss->ShaderGroupBegin(); in build_shader_group()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/ |
H A D | testshade.cpp | 430 shadergroup = shadingsys->ShaderGroupBegin (groupname, "surface", groupspec); in action_groupspec() 1189 shadergroup = shadingsys->ShaderGroupBegin (groupname); in test_shade()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testshade/ |
H A D | testshade.cpp | 430 shadergroup = shadingsys->ShaderGroupBegin (groupname, "surface", groupspec); in action_groupspec() 1189 shadergroup = shadingsys->ShaderGroupBegin (groupname); in test_shade()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | osl.cpp | 1084 OSL::ShaderGroupRef group = ss->ShaderGroupBegin(shader->name.c_str()); in compile_type()
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/doc/ |
H A D | languagespec.tex | 499 ShaderGroupBegin ()
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/doc/ |
H A D | languagespec.tex | 499 ShaderGroupBegin ()
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