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Searched refs:ShaderMode (Results 1 – 25 of 60) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/effects/
H A DGrTextureEffect.cpp23 ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone};
59 ShaderMode fShaderMode; in Sampling()
83 r.fShaderMode = ShaderMode::kNone; in Sampling()
110 r.fShaderMode = ShaderMode::kNone; in Sampling()
289 return ShaderMode::kMirrorRepeat; in GetShaderMode()
291 return ShaderMode::kClamp; in GetShaderMode()
317 return m == ShaderMode::kClampToBorder_Nearest || m == ShaderMode::kClampToBorder_Filter; in ShaderModeIsClampToBorder()
321 using ShaderMode = GrTextureEffect::ShaderMode; in emitCode() typedef
390 auto modeUsesClamp = [](ShaderMode m) { in emitCode()
473 case ShaderMode::kNone: in emitCode()
[all …]
H A DGrTextureEffect.h128 enum class ShaderMode : uint16_t { enum
139 static ShaderMode GetShaderMode(GrSamplerState::WrapMode,
142 static bool ShaderModeIsClampToBorder(ShaderMode);
149 ShaderMode fShaderModes[2];
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/effects/
H A DGrTextureEffect.cpp25 ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone};
59 ShaderMode fShaderMode; in Sampling()
82 r.fShaderMode = ShaderMode::kNone; in Sampling()
109 r.fShaderMode = ShaderMode::kNone; in Sampling()
201 case ShaderMode::kMirrorRepeat: in GetFilterLogic()
202 case ShaderMode::kNone: in GetFilterLogic()
203 case ShaderMode::kClamp: in GetFilterLogic()
205 case ShaderMode::kRepeat: in GetFilterLogic()
215 case ShaderMode::kClampToBorder: in GetFilterLogic()
283 return m == ShaderMode::kRepeat || m == ShaderMode::kMirrorRepeat || in onCreateGLSLInstance()
[all …]
H A DGrTextureEffect.h74 enum class ShaderMode : uint16_t { enum
95 static FilterLogic GetFilterLogic(ShaderMode mode, GrSamplerState::Filter filter);
102 ShaderMode fShaderModes[2];
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Dshader_types.h46 Map<VS::ShaderMode, Type> shader_modes;
55 const Map<StringName, ShaderLanguage::FunctionInfo> &get_functions(VS::ShaderMode p_mode);
56 const Vector<StringName> &get_modes(VS::ShaderMode p_mode);
H A Dshader_types.cpp33 const Map<StringName, ShaderLanguage::FunctionInfo> &ShaderTypes::get_functions(VS::ShaderMode p_mo… in get_functions()
38 const Vector<StringName> &ShaderTypes::get_modes(VS::ShaderMode p_mode) { in get_modes()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Dshader_types.h46 Map<VS::ShaderMode, Type> shader_modes;
55 const Map<StringName, ShaderLanguage::FunctionInfo> &get_functions(VS::ShaderMode p_mode);
56 const Vector<StringName> &get_modes(VS::ShaderMode p_mode);
H A Dshader_types.cpp33 const Map<StringName, ShaderLanguage::FunctionInfo> &ShaderTypes::get_functions(VS::ShaderMode p_mo… in get_functions()
38 const Vector<StringName> &ShaderTypes::get_modes(VS::ShaderMode p_mode) { in get_modes()
/dports/emulators/citra/citra-ac98458e0/src/video_core/
H A Dregs_shader.h27 enum ShaderMode { enum
36 BitField<24, 8, ShaderMode> shader_mode;
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/
H A Dregs_shader.h27 enum ShaderMode { enum
36 BitField<24, 8, ShaderMode> shader_mode;
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dshader_editor_plugin.cpp152 …Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode… in _load_theme_settings()
159 …for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_m… in _load_theme_settings()
161 …keywords.push_back(ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mo… in _load_theme_settings()
202 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _code_complete_script()
217 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _validate_script()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dshader_editor_plugin.cpp152 …Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode… in _load_theme_settings()
159 …for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_m… in _load_theme_settings()
161 …keywords.push_back(ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mo… in _load_theme_settings()
202 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _code_complete_script()
217 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _validate_script()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/d3d9/
H A DDeviceManagerD3D9.h170 enum ShaderMode { enum
180 uint32_t SetShaderMode(ShaderMode aMode, MaskType aMaskType);
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Dshader_compiler_gles2.h96 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Dshader_compiler_gles2.h96 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Dshader_compiler_gles3.h98 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Dshader_compiler_gles3.h98 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/
H A Drasterizer_dummy.h73 VS::ShaderMode mode;
395 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL);
397 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode);
398 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
H A Dvisual_server_wrap_mt.h110 FUNC1R(RID, shader_create, ShaderMode);
111 FUNC2(shader_set_mode, RID, ShaderMode);
112 FUNC1RC(ShaderMode, shader_get_mode, RID);
/dports/devel/godot2/godot-2.1.6-stable/servers/visual/
H A Drasterizer_dummy.h73 VS::ShaderMode mode;
395 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL);
397 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode);
398 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
H A Dvisual_server_wrap_mt.h110 FUNC1R(RID, shader_create, ShaderMode);
111 FUNC2(shader_set_mode, RID, ShaderMode);
112 FUNC1RC(ShaderMode, shader_get_mode, RID);
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/
H A Dvisual_server.h150 enum ShaderMode { enum
157 virtual RID shader_create(ShaderMode p_mode = SHADER_MATERIAL) = 0;
159 virtual void shader_set_mode(RID p_shader, ShaderMode p_mode) = 0;
160 virtual ShaderMode shader_get_mode(RID p_shader) const = 0;
1153 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
/dports/devel/godot2/godot-2.1.6-stable/servers/
H A Dvisual_server.h150 enum ShaderMode { enum
157 virtual RID shader_create(ShaderMode p_mode = SHADER_MATERIAL) = 0;
159 virtual void shader_set_mode(RID p_shader, ShaderMode p_mode) = 0;
160 virtual ShaderMode shader_get_mode(RID p_shader) const = 0;
1153 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h190 VS::ShaderMode mode;
1323 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL);
1325 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode);
1326 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.h190 VS::ShaderMode mode;
1323 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL);
1325 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode);
1326 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;

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