/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/effects/ |
H A D | GrTextureEffect.cpp | 23 ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone}; 59 ShaderMode fShaderMode; in Sampling() 83 r.fShaderMode = ShaderMode::kNone; in Sampling() 110 r.fShaderMode = ShaderMode::kNone; in Sampling() 289 return ShaderMode::kMirrorRepeat; in GetShaderMode() 291 return ShaderMode::kClamp; in GetShaderMode() 317 return m == ShaderMode::kClampToBorder_Nearest || m == ShaderMode::kClampToBorder_Filter; in ShaderModeIsClampToBorder() 321 using ShaderMode = GrTextureEffect::ShaderMode; in emitCode() typedef 390 auto modeUsesClamp = [](ShaderMode m) { in emitCode() 473 case ShaderMode::kNone: in emitCode() [all …]
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H A D | GrTextureEffect.h | 128 enum class ShaderMode : uint16_t { enum 139 static ShaderMode GetShaderMode(GrSamplerState::WrapMode, 142 static bool ShaderModeIsClampToBorder(ShaderMode); 149 ShaderMode fShaderModes[2];
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/effects/ |
H A D | GrTextureEffect.cpp | 25 ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone}; 59 ShaderMode fShaderMode; in Sampling() 82 r.fShaderMode = ShaderMode::kNone; in Sampling() 109 r.fShaderMode = ShaderMode::kNone; in Sampling() 201 case ShaderMode::kMirrorRepeat: in GetFilterLogic() 202 case ShaderMode::kNone: in GetFilterLogic() 203 case ShaderMode::kClamp: in GetFilterLogic() 205 case ShaderMode::kRepeat: in GetFilterLogic() 215 case ShaderMode::kClampToBorder: in GetFilterLogic() 283 return m == ShaderMode::kRepeat || m == ShaderMode::kMirrorRepeat || in onCreateGLSLInstance() [all …]
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H A D | GrTextureEffect.h | 74 enum class ShaderMode : uint16_t { enum 95 static FilterLogic GetFilterLogic(ShaderMode mode, GrSamplerState::Filter filter); 102 ShaderMode fShaderModes[2];
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | shader_types.h | 46 Map<VS::ShaderMode, Type> shader_modes; 55 const Map<StringName, ShaderLanguage::FunctionInfo> &get_functions(VS::ShaderMode p_mode); 56 const Vector<StringName> &get_modes(VS::ShaderMode p_mode);
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H A D | shader_types.cpp | 33 const Map<StringName, ShaderLanguage::FunctionInfo> &ShaderTypes::get_functions(VS::ShaderMode p_mo… in get_functions() 38 const Vector<StringName> &ShaderTypes::get_modes(VS::ShaderMode p_mode) { in get_modes()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/ |
H A D | shader_types.h | 46 Map<VS::ShaderMode, Type> shader_modes; 55 const Map<StringName, ShaderLanguage::FunctionInfo> &get_functions(VS::ShaderMode p_mode); 56 const Vector<StringName> &get_modes(VS::ShaderMode p_mode);
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H A D | shader_types.cpp | 33 const Map<StringName, ShaderLanguage::FunctionInfo> &ShaderTypes::get_functions(VS::ShaderMode p_mo… in get_functions() 38 const Vector<StringName> &ShaderTypes::get_modes(VS::ShaderMode p_mode) { in get_modes()
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/dports/emulators/citra/citra-ac98458e0/src/video_core/ |
H A D | regs_shader.h | 27 enum ShaderMode { enum 36 BitField<24, 8, ShaderMode> shader_mode;
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/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/ |
H A D | regs_shader.h | 27 enum ShaderMode { enum 36 BitField<24, 8, ShaderMode> shader_mode;
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | shader_editor_plugin.cpp | 152 …Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode… in _load_theme_settings() 159 …for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_m… in _load_theme_settings() 161 …keywords.push_back(ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mo… in _load_theme_settings() 202 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _code_complete_script() 217 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _validate_script()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | shader_editor_plugin.cpp | 152 …Element *E = ShaderTypes::get_singleton()->get_functions(VisualServer::ShaderMode(shader->get_mode… in _load_theme_settings() 159 …for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_m… in _load_theme_settings() 161 …keywords.push_back(ShaderTypes::get_singleton()->get_modes(VisualServer::ShaderMode(shader->get_mo… in _load_theme_settings() 202 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _code_complete_script() 217 …get_functions(VisualServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_mod… in _validate_script()
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/layers/d3d9/ |
H A D | DeviceManagerD3D9.h | 170 enum ShaderMode { enum 180 uint32_t SetShaderMode(ShaderMode aMode, MaskType aMaskType);
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | shader_compiler_gles2.h | 96 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | shader_compiler_gles2.h | 96 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | shader_compiler_gles3.h | 98 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | shader_compiler_gles3.h | 98 …Error compile(VS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const Str…
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | rasterizer_dummy.h | 73 VS::ShaderMode mode; 395 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL); 397 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode); 398 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
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H A D | visual_server_wrap_mt.h | 110 FUNC1R(RID, shader_create, ShaderMode); 111 FUNC2(shader_set_mode, RID, ShaderMode); 112 FUNC1RC(ShaderMode, shader_get_mode, RID);
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | rasterizer_dummy.h | 73 VS::ShaderMode mode; 395 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL); 397 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode); 398 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
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H A D | visual_server_wrap_mt.h | 110 FUNC1R(RID, shader_create, ShaderMode); 111 FUNC2(shader_set_mode, RID, ShaderMode); 112 FUNC1RC(ShaderMode, shader_get_mode, RID);
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/ |
H A D | visual_server.h | 150 enum ShaderMode { enum 157 virtual RID shader_create(ShaderMode p_mode = SHADER_MATERIAL) = 0; 159 virtual void shader_set_mode(RID p_shader, ShaderMode p_mode) = 0; 160 virtual ShaderMode shader_get_mode(RID p_shader) const = 0; 1153 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
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/dports/devel/godot2/godot-2.1.6-stable/servers/ |
H A D | visual_server.h | 150 enum ShaderMode { enum 157 virtual RID shader_create(ShaderMode p_mode = SHADER_MATERIAL) = 0; 159 virtual void shader_set_mode(RID p_shader, ShaderMode p_mode) = 0; 160 virtual ShaderMode shader_get_mode(RID p_shader) const = 0; 1153 VARIANT_ENUM_CAST(VisualServer::ShaderMode);
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/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/ |
H A D | rasterizer_gles2.h | 190 VS::ShaderMode mode; 1323 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL); 1325 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode); 1326 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/ |
H A D | rasterizer_gles2.h | 190 VS::ShaderMode mode; 1323 virtual RID shader_create(VS::ShaderMode p_mode = VS::SHADER_MATERIAL); 1325 virtual void shader_set_mode(RID p_shader, VS::ShaderMode p_mode); 1326 virtual VS::ShaderMode shader_get_mode(RID p_shader) const;
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