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Searched refs:ShapeNum (Results 1 – 16 of 16) sorted by relevance

/dports/games/avp/avp-20170505/src/avp/
H A Dhmodel.h140 int ShapeNum; /* Just in case */ member
203 int ShapeNum; /* Just in case */ member
H A Dhmodel.c208 if (this_section->ShapeNum==-1) { in Preprocess_Section()
212 this_section->Shape=GetShapeData(this_section->ShapeNum); in Preprocess_Section()
364 int shape_num = this_section_data->ShapeNum; in Setup_Texture_Animation_For_Section()
406 if (this_section->ShapeNum==-1) {
409 this_section->Shape=GetShapeData(this_section->ShapeNum);
442 this_section_data->ShapeNum=this_section->ShapeNum;
1393 GLOBALASSERT(this_section_data->ShapeNum);
1414 dummy_displayblock.ObShape=this_section_data->ShapeNum;
5195 int desiredShapeIndex = section->sempai->ShapeNum;
5203 if(section->ShapeNum != desiredShapeIndex)
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H A Dinventry.c1624 sbPtr->shapeIndex=disc_section->sempai->ShapeNum; in Convert_Disc_To_Pickup()
1627 sbPtr->SBdptr->ObShape=disc_section->sempai->ShapeNum; in Convert_Disc_To_Pickup()
H A Dlos.c350 dummy_displayblock.ObShape=sectionPtr->ShapeNum; in CheckForRayIntersectionWithHierarchy()
H A Dpvisible.c2375 discShapeIndex = section->ShapeNum; in Create_Pred_Disc_Pickup_For_Load()
H A Dbh_debri.c1063 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum); in MakeHierarchicalDebris()
H A Dbh_xeno.c4784 led->tac_ptr->tac_txah_s = GetTxAnimHeaderFromShape(led->tac_ptr, led->ShapeNum);
H A Dbh_marin.c1242 target_section->ShapeNum=replacement_array[a].replacement_shape_index; in ChangeToAlternateAccoutrementSet()
1280 target_section->ShapeNum=replacement_array[a].replacement_shape_index; in ChangeToAlternateShapeSet()
15611 tacb->tac_txah_s = GetTxAnimHeaderFromShape(tacb, head->ShapeNum);
H A Dweapons.c11081 target_section->ShapeNum=replacement_array[a].replacement_shape_index;
/dports/comms/fldigi/fldigi-4.1.20/src/mt63/
H A Ddsp.cxx1303 for (s = 0; s < ShapeNum; s++) in Free()
1320 ShapeNum = FilterShapeNum; in Preset()
1331 if (dspAllocArray(&Shape, ShapeNum)) return -1; in ComputeShape()
1332 for (idx = 0; idx < ShapeNum; idx++) { in ComputeShape()
1337 for (idx = 0; idx < ShapeNum; idx++) in ComputeShape()
1338 dspWinFirI(LowOmega, UppOmega, Shape[idx], Len, Window, (double)idx/ShapeNum); in ComputeShape()
1375 idx = (int)floor(OutdspPhase*ShapeNum); in Process()
1412 idx = (int)floor(OutdspPhase*ShapeNum); in ProcessLinI()
1413 d = OutdspPhase*ShapeNum - idx; in ProcessLinI()
1418 if (idx >= ShapeNum) { in ProcessLinI()
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_def.h4083 uint16_t ShapeNum,
4131 uint16_t ShapeNum,
4698 uint16_t ShapeNum,
4707 uint16_t ShapeNum,
H A D3d_act2.cpp1619 uint16_t ShapeNum, in InitSmartAnimStruct() argument
1625 obj->temp1 = ShapeNum + StartOfs; in InitSmartAnimStruct()
1637 uint16_t ShapeNum, in InitAnim() argument
1645 InitSmartAnimStruct(obj, ShapeNum, StartOfs, MaxOfs, AnimType, AnimDir); in InitAnim()
H A D3d_main.cpp6436 uint16_t ShapeNum, in InitSmartSpeedAnim() argument
6445 ShapeNum, in InitSmartSpeedAnim()
6456 uint16_t ShapeNum, in InitSmartAnim() argument
6464 ShapeNum, in InitSmartAnim()
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c699 sbPtr->shapeIndex = disc_section->ShapeNum; in CreateNetGhost()
947 target_section->ShapeNum=replacement_array[a].replacement_shape_index; in ChangeGhostMarineAccoutrementSet()
5159 sbPtr->shapeIndex=disc_section->sempai->ShapeNum; in Convert_DiscGhost_To_PickupGhost()
5162 sbPtr->SBdptr->ObShape=disc_section->sempai->ShapeNum; in Convert_DiscGhost_To_PickupGhost()
H A Dprojload.cpp880 currsection->ShapeNum = ohdc->object->program_object_index; in build_hierarchy()
885 currsection->ShapeNum = -1; in build_hierarchy()
/dports/comms/fldigi/fldigi-4.1.20/src/include/
H A Ddsp.h1127 double **Shape; int ShapeNum; int ExternShape; variable