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Searched refs:ShotToPoint (Results 1 – 5 of 5) sorted by relevance

/dports/games/xsoldier/xsoldier-1.8/
H A Dcallback.c64 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,5); in DamageHit()
92 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,5); in LargeDamageHit()
H A Denemy.c77 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,5); in EnemyAct1()
111 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,5); in EnemyHit1()
171 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,4); in EnemyAct2()
242 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,4); in EnemyAct3()
320 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,4); in EnemyAct4()
485ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,rand()%4+ manage->Loop… in EnemyAct6()
701 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,rand()%3+3); in EnemyAct9()
H A Denemyshot.h13 extern void ShotToPoint(int x1, int y1, int x2, int y2, int speed);
H A Dboss.c120 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,10); in BossAct1()
235 ShotToPoint(my->X+40,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,rand()%3 + 5); in BossAct2()
236 ShotToPoint(my->X ,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,8); in BossAct2()
237 ShotToPoint(my->X-40,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,rand()%5 + 3); in BossAct2()
377 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y,18); in BossAct3()
728 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y, 18); in BossAct6()
1086 ShotToPoint(my->X,my->Y,manage->player[0]->Data.X,manage->player[0]->Data.Y, manage->Loop *5); in BossAct8_dead()
1122 ShotToPoint(my->X,my->Y-60,manage->player[0]->Data.X,manage->player[0]->Data.Y,rand()%5+3); in BossAct8_rand_shot()
H A Denemyshot.c63 void ShotToPoint(int x1, int y1, int x2, int y2, int speed) in ShotToPoint() function