Searched refs:SightPlayer (Results 1 – 7 of 7) sorted by relevance
/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_state.h | 19 bool SightPlayer (AActor *ob, double minseedist, double maxseedist, double maxheardist, double fov);
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H A D | wl_act2.cpp | 417 SightPlayer(self, minseedist, maxseedist, maxheardist, fov); in ACTION_FUNCTION() 564 if (!(flags & CHF_NOSIGHTCHECK) && SightPlayer (self, 0, 0, 0, 180)) in ACTION_FUNCTION()
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H A D | wl_state.cpp | 990 bool SightPlayer (AActor *ob, double minseedist, double maxseedist, double maxheardist, double fov) in SightPlayer() function
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_actor.h | 385 boolean SightPlayer (objtype *ob);
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H A D | rt_actor.c | 10537 SightPlayer (ob); in T_Stand() 11479 if (SightPlayer (ob)) in T_Path() 12605 boolean SightPlayer (objtype *ob) in SightPlayer() function
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/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_act2.cpp | 31 bool SightPlayer( 1177 SightPlayer(obj); in T_OfsThink() 3962 SightPlayer(ob); in T_Stand() 4365 if (SightPlayer(ob)) { in T_Path()
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H A D | 3d_state.cpp | 1890 bool SightPlayer( in SightPlayer() function
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