Searched refs:SimpleAlpha (Results 1 – 5 of 5) sorted by relevance
564 SpinEdit_ColorOpacity.Value := scene.Material[materialIndex].SimpleAlpha;650 …ialIndex].SimpleColor := ColorToBGRA(ColorDialog1.Color,scene.Material[materialIndex].SimpleAlpha);660 scene.Material[materialIndex].SimpleAlpha := SpinEdit_ColorOpacity.Value;
1013 currentMaterial.SimpleAlpha := 2551015 currentMaterial.SimpleAlpha := 01017 currentMaterial.SimpleAlpha := round(v*255);
148 property SimpleAlpha: byte read GetSimpleAlpha write SetSimpleAlpha; property