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Searched refs:SisterWeaponType (Results 1 – 7 of 7) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DPhoenixRod.vc85 SisterWeaponType = PhoenixRodPowered;
H A DMace.vc93 SisterWeaponType = MacePowered;
H A DPhoenixRodPowered.vc122 SisterWeaponType = PhoenixRod;
H A DWeapon.vc54 class<Weapon> SisterWeaponType;
252 SisterWeapon = AddWeapon(SisterWeaponType);
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_weapons.cpp56 << SisterWeaponType in Serialize()
314 SisterWeapon = AddWeapon (SisterWeaponType); in AttachToOwner()
1072 if (weap->WeaponFlags & WIF_POWERED_UP && weap->SisterWeaponType != NULL) in FindMostRecentWeapon()
1074 return player->weapons.LocateWeapon(weap->SisterWeaponType, slot, index); in FindMostRecentWeapon()
H A Da_pickups.h270 const PClass *SisterWeaponType; // Another weapon to pick up with this one variable
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp1947 defaults->SisterWeaponType = FindClassTentative(str, "Weapon"); in DEFINE_CLASS_PROPERTY()