/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | ldb_skill.cpp | 24 &rpg::Skill::name, 31 &rpg::Skill::description, 59 &rpg::Skill::type, 66 &rpg::Skill::sp_type, 80 &rpg::Skill::sp_cost, 87 &rpg::Skill::scope, 94 &rpg::Skill::switch_id, 150 &rpg::Skill::variance, 157 &rpg::Skill::power, 164 &rpg::Skill::hit, [all …]
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | skill.cpp | 24 string Skill::getName() const { in getName() 42 void Skill::init() { in init() 43 Skill::set(SkillId::AMBUSH, new Skill("ambush", in init() 45 Skill::set(SkillId::STEALING, in init() 49 Skill::set(SkillId::DIGGING, new Skill("digging", "Dig.", true, false)); in init() 52 Skill::set(SkillId::CONSUMPTION, new Skill("absorbtion", in init() 54 Skill::set(SkillId::COPULATION, new Skill("copulation", in init() 56 Skill::set(SkillId::SPIDER, new Skill("spin spider webs", "Spin spider webs.", true)); in init() 57 Skill::set(SkillId::CROPS, new Skill("tend crops", "Tend crops.", true)); in init() 63 Skill::set(SkillId::FORGE, new Skill("forge", "Craft items in the forge.", false)); in init() [all …]
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/campaign_setting/pathfinder_society_field_guide/ |
H A D | pfsfg_abilities_skillspecialization.lst | 5 # Skill Specialization: 71 #Skill Specialization (Perform) CATEGORY:Special Ability BONUS:ABILITYPOOL|Skill Specializ… 124 Skill Specialization (Appraise) KEY:Skill Specialization - Appraise CATEGORY:Special… 125 Skill Specialization (Bluff) KEY:Skill Specialization - Bluff CATEGORY:Special Abil… 126 Skill Specialization (Climb) KEY:Skill Specialization - Climb CATEGORY:Special Abil… 152 Skill Specialization (Disguise) KEY:Skill Specialization - Disguise CATEGORY:Special… 154 Skill Specialization (Fly) KEY:Skill Specialization - Fly CATEGORY:Special Ability … 156 Skill Specialization (Heal) KEY:Skill Specialization - Heal CATEGORY:Special Abilit… 211 Skill Specialization (Ride) KEY:Skill Specialization - Ride CATEGORY:Special Abilit… 215 Skill Specialization (Stealth) KEY:Skill Specialization - Stealth CATEGORY:Special A… [all …]
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H A D | pfsfg_abilitycategories_skillspecialization.lst | 6 ABILITYCATEGORY:Skill Specialization VISIBLE:QUALIFY EDITABLE:YES CATEGORY:Special Ab… 8 ABILITYCATEGORY:Skill Specialization (Acrobatics) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:… 9 ABILITYCATEGORY:Skill Specialization (Appraise) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YE… 10 ABILITYCATEGORY:Skill Specialization (Bluff) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES … 11 ABILITYCATEGORY:Skill Specialization (Climb) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES … 12 #ABILITYCATEGORY:Skill Specialization (Craft) Choice EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:… 40 ABILITYCATEGORY:Skill Specialization (Fly) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FR… 42 ABILITYCATEGORY:Skill Specialization (Heal) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES F… 57 #ABILITYCATEGORY:Skill Specialization (Perform) Choice EDITABLE:YES EDITPOOL:YES FRACTIONALPOO… 100 ABILITYCATEGORY:Skill Specialization (Ride) Choice VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES F… [all …]
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/dports/games/pcgen/pcgen/data/35e/distant_horizons_games/eclipse_d20_classless/srd_support/ |
H A D | eclipse_srd_skills.lst | 10 …Internal|VIRTUAL|Make CSKILL ~ x1|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy(x1),Full Skill B… 12 # Skill Name Type Ability 13 …|VIRTUAL|Make CSKILL ~ Alchemy|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Alchemy),Full Skil… 16 …|VIRTUAL|Make CSKILL ~ Balance|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Balance),Full Skil… 17 …nal|VIRTUAL|Make CSKILL ~ Bluff|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Bluff),Full Skill… 18 …nal|VIRTUAL|Make CSKILL ~ Climb|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Climb),Full Skill… 48 …ernal|VIRTUAL|Make CSKILL ~ Heal|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Heal),Full Skill… 49 …ernal|VIRTUAL|Make CSKILL ~ Hide|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Hide),Full Skill… 121 # Mystic Artist Sub Skill 130 …Internal|VIRTUAL|Make CSKILL ~ x1|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy(x1),Full Skill B… [all …]
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/dports/games/pcgen/pcgen/data/35e/distant_horizons_games/eclipse_d20_classless/pathfinder_support/ |
H A D | eclipse_pf_skills.lst | 5 …Internal|VIRTUAL|Make CSKILL ~ x1|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy(x1),Full Skill B… 9 …TUAL|Make CSKILL ~ Acrobatics|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Acrobatics),Full Sk… 10 …VIRTUAL|Make CSKILL ~ Appraise|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Appraise),Full Ski… 11 …nal|VIRTUAL|Make CSKILL ~ Bluff|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Bluff),Full Skill… 12 …nal|VIRTUAL|Make CSKILL ~ Climb|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Climb),Full Skill… 38 …VIRTUAL|Make CSKILL ~ Disguise|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Disguise),Full Ski… 40 …ternal|VIRTUAL|Make CSKILL ~ Fly|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Fly),Full Skill … 42 …ernal|VIRTUAL|Make CSKILL ~ Heal|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Heal),Full Skill… 96 …ernal|VIRTUAL|Make CSKILL ~ Ride|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Ride),Full Skill… 100 …|VIRTUAL|Make CSKILL ~ Stealth|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Stealth),Full Skil… [all …]
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/dports/games/pcgen/pcgen/data/35e/distant_horizons_games/eclipse_d20_classless/rsrd_support/ |
H A D | eclipse_rsrd_skills_mods.lst | 9 …VIRTUAL|Make CSKILL ~ Appraise|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Appraise),Full Ski… 10 …|VIRTUAL|Make CSKILL ~ Balance|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Balance),Full Skil… 11 …nal|VIRTUAL|Make CSKILL ~ Bluff|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Bluff),Full Skill… 12 …nal|VIRTUAL|Make CSKILL ~ Climb|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Climb),Full Skill… 27 …Internal|VIRTUAL|Make CSKILL ~ x1|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy(x1),Full Skill B… 38 …ernal|VIRTUAL|Make CSKILL ~ Heal|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Heal),Full Skill… 39 …ernal|VIRTUAL|Make CSKILL ~ Hide|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Hide),Full Skill… 41 …ernal|VIRTUAL|Make CSKILL ~ Jump|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Jump),Full Skill… 67 …ernal|VIRTUAL|Make CSKILL ~ Ride|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Ride),Full Skill… 75 …ernal|VIRTUAL|Make CSKILL ~ Swim|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Swim),Full Skill… [all …]
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/dports/games/pcgen/pcgen/data/35e/distant_horizons_games/eclipse_d20_classless/msrd_support/ |
H A D | eclipse_msrd_skills.lst | 10 …|VIRTUAL|Make CSKILL ~ Balance|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Balance),Full Skil… 11 …nal|VIRTUAL|Make CSKILL ~ Bluff|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Bluff),Full Skill… 12 …nal|VIRTUAL|Make CSKILL ~ Climb|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Climb),Full Skill… 28 …nal|VIRTUAL|Make CSKILL ~ Drive|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Drive),Full Skill… 31 …al|VIRTUAL|Make CSKILL ~ Gamble|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Gamble),Full Skil… 34 …ernal|VIRTUAL|Make CSKILL ~ Hide|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Hide),Full Skill… 37 …ernal|VIRTUAL|Make CSKILL ~ Jump|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Jump),Full Skill… 68 …ernal|VIRTUAL|Make CSKILL ~ Ride|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Ride),Full Skill… 69 …ernal|VIRTUAL|Make CSKILL ~ Ride|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Ride),Full Skill… 74 …ernal|VIRTUAL|Make CSKILL ~ Spot|PREABILITY:6,CATEGORY=Skill Buy,Adept Skill Buy (Spot),Full Skill… [all …]
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/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/ |
H A D | mpc_feats_hidden.lst | 91 …Skill),Climb(Signature Skill),Concentration(Signature Skill),Drive(Signature Skill),Escape Artist(… 127 …Skill),Bluff(Signature Skill),Climb(Signature Skill),Drive(Signature Skill),Gather Information(Sig… 131 …Skill),Climb(Signature Skill),Computer Use(Signature Skill),Escape Artist(Signature Skill),Hide(Si… 133 …Skill),Bluff(Signature Skill),Climb(Signature Skill),Computer Use(Signature Skill),Craft (Structur… 137 …Skill),Computer Use(Signature Skill),Disguise(Signature Skill),Drive(Signature Skill),Gather Infor… 145 …Skill),Concentration(Signature Skill),Diplomacy(Signature Skill),Disguise(Signature Skill),Forgery… 157 …Skill),Diplomacy(Signature Skill),Drive(Signature Skill),Gamble(Signature Skill),Gather Informatio… 165 …Skill),Concentration(Signature Skill),Diplomacy(Signature Skill),Drive(Signature Skill),Hide(Signa… 179 …Skill),Drive(Signature Skill),Gather Information(Signature Skill),Hide(Signature Skill),Intimidate… 181 …Skill),Concentration(Signature Skill),Diplomacy(Signature Skill),Disguise(Signature Skill),Forgery… [all …]
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/dports/games/scourge/scourge/src/tools/ |
H A D | dfclasses.h | 7 struct Skill struct 16 *this = Skill(); in Clear() argument 24 std::map<std::string,Skill*> skills; 30 skills["SPEED"] = new Skill; in Class() 32 skills["POWER"] = new Skill; in Class() 33 skills["IQ"] = new Skill; in Class() 34 skills["LEADERSHIP"] = new Skill; in Class() 35 skills["LUCK"] = new Skill; in Class() 36 skills["PIETY"] = new Skill; in Class() 37 skills["LORE"] = new Skill; in Class() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_static.cpp | 35 namespace Skill namespace 249 return &Skill::_stats[0]; in GetSkillStats() 251 return &Skill::_stats[1]; in GetSkillStats() 253 return &Skill::_stats[2]; in GetSkillStats() 255 return &Skill::_stats[3]; in GetSkillStats() 257 return &Skill::_stats[4]; in GetSkillStats() 259 return &Skill::_stats[5]; in GetSkillStats() 271 return &Skill::_values[0]; in GetSkillValues() 273 return &Skill::_values[1]; in GetSkillValues() 275 return &Skill::_values[2]; in GetSkillValues() [all …]
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/dports/games/pcgen/pcgen/data/spycraft/crafty_games/spycraft/spycraft/ |
H A D | spycraft_abilities_skill.lst | 6 Unlocked Potential Skill Tracker CATEGORY:Internal 8 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankAppraise|3*count("ABILI… 9 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankBalance|3*count("ABILIT… 10 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankBluff|3*count("ABILITIE… 11 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankBoating|3*count("ABILIT… 13 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankClimb|3*count("ABILITIE… 21 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankDriver|3*count("ABILITI… 28 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankHide|3*count("ABILITIES… 30 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankJump|3*count("ABILITIES… 42 CATEGORY=Internal|Unlocked Potential Skill Tracker.MOD BONUS:VAR|MaxRankSpot|3*count("ABILITIES… [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/ |
H A D | skill.cpp | 37 namespace Skill namespace 66 Skill::Primary::Primary() in Primary() 284 int Skill::Secondary::Skill( void ) const in Skill() function in Skill::Secondary 348 return Skill() <= ESTATES ? Skill() : 0; in GetIndexSprite1() 354 return Skill() <= ESTATES ? Skill() - 1 : 0xFF; in GetIndexSprite2() 418 if ( Skill() == NECROMANCY && Skill::GetNecromancyBonus( hero ) > 0 ) { in GetNameWithBonus() 430 switch ( Skill() ) { in GetDescription() 626 void Skill::SecSkills::AddSkill( const Skill::Secondary & skill ) in AddSkill() 643 Skill::Secondary * Skill::SecSkills::FindSkill( int skill ) in FindSkill() 649 std::vector<Skill::Secondary> & Skill::SecSkills::ToVector( void ) in ToVector() [all …]
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/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | Skill.cpp | 24 Skill::Skill( void) in Skill() function in Skill 32 Skill::~Skill() in ~Skill() 37 void Skill::updateSkill( const Skill::SkillEnum &skill) in updateSkill() 54 case Skill::eRookie: in updateSkill() 60 case Skill::eNormal: in updateSkill() 66 case Skill::eExpert: in updateSkill() 72 case Skill::eInsane: in updateSkill() 85 void Skill::updateSkill( void) in updateSkill() 92 void Skill::incrementSkill( void) in incrementSkill() 94 if( (GameState::skill+1) != Skill::eLAST) in incrementSkill() [all …]
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H A D | Skill.hpp | 27 class Skill class 29 friend class Singleton<Skill>; 71 void updateSkill( const Skill::SkillEnum &skill); 76 ~Skill(); 77 Skill( void); 78 Skill( const Skill&); 79 Skill &operator=(const Skill&); 88 typedef Singleton<Skill> SkillS; 90 int Skill::getFireProbability( void) in getFireProbability() 95 int Skill::getMaxBullets( void) in getMaxBullets() [all …]
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/dports/games/pcgen/pcgen/data/fantasy_craft/crafty_games/core_rulebook_demo/ |
H A D | fc_free_demo_abilities_npc.lst | 178 # - Signature Skill - Different from the other NPC Traits 215 Signature Skill CATEGORY:Internal TYPE:NPCBaseQualities 219 …Skill.MOD DEFINE:NPCSignatureSkillBlendGrade|0 ABILITY:Special Abilit… 220 …Skill.MOD DEFINE:NPCSignatureSkillBluffGrade|0 ABILITY:Special Abilit… 223 …Skill.MOD DEFINE:NPCSignatureSkillHaggleGrade|0 ABILITY:Special Abili… 224 …Skill.MOD DEFINE:NPCSignatureSkillImpressGrade|0 ABILITY:Special Abil… 228 …Skill.MOD DEFINE:NPCSignatureSkillNoticeGrade|0 ABILITY:Special Abili… 230 …Skill.MOD DEFINE:NPCSignatureSkillResolveGrade|0 ABILITY:Special Abil… 231 …Skill.MOD DEFINE:NPCSignatureSkillRideGrade|0 ABILITY:Special Abilit… 232 …Skill.MOD DEFINE:NPCSignatureSkillSearchGrade|0 ABILITY:Special Abili… [all …]
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/dports/games/pcgen/pcgen/data/35e/alderac_entertainment_group/gods/gods_35e/ |
H A D | aeg_gods_classes_prestige_35e.lst | 6 # Class Name Remove Class Skill Class Skill 11 # Class Name Remove Class Skill Class Skill 14 # Class Name Remove Class Skill Class Skill 19 # Class Name Remove Class Skill Class Skill 24 # Class Name Remove Class Skill Class Skill 27 # Class Name Remove Class Skill Class Skill 30 # Class Name Remove Class Skill Class Skill 33 # Class Name Remove Class Skill Class Skill 38 # Class Name Remove Class Skill Class Skill 41 # Class Name Remove Class Skill Class Skill [all …]
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | skill.cpp | 19 std::vector<Skill> Skill::skills; 20 std::map<skill_id, Skill> Skill::contextual_skills; 24 static const Skill invalid_skill; 29 const Skill &string_id<Skill>::obj() const in obj() 31 for( const Skill &skill : Skill::skills ) { in obj() 52 Skill::Skill() : Skill( skill_id::NULL_ID(), to_translation( "nothing" ), in Skill() function in Skill 58 Skill::Skill( const skill_id &ident, const translation &name, const translation &description, in Skill() function in Skill 65 std::vector<const Skill *> Skill::get_skills_sorted_by( in get_skills_sorted_by() argument 66 std::function<bool ( const Skill &, const Skill & )> pred ) in get_skills_sorted_by() 77 std::sort( begin( result ), end( result ), [&]( const Skill * lhs, const Skill * rhs ) { in get_skills_sorted_by() [all …]
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | skill.cpp | 19 std::vector<Skill> Skill::skills; 20 std::map<skill_id, Skill> Skill::contextual_skills; 24 static const Skill invalid_skill; 29 const Skill &string_id<Skill>::obj() const in obj() 31 for( const Skill &skill : Skill::skills ) { in obj() 52 Skill::Skill() : Skill( skill_id::NULL_ID(), to_translation( "nothing" ), in Skill() function in Skill 58 Skill::Skill( const skill_id &ident, const translation &name, const translation &description, in Skill() function in Skill 65 std::vector<const Skill *> Skill::get_skills_sorted_by( in get_skills_sorted_by() argument 66 std::function<bool ( const Skill &, const Skill & )> pred ) in get_skills_sorted_by() 77 std::sort( begin( result ), end( result ), [&]( const Skill * lhs, const Skill * rhs ) { in get_skills_sorted_by() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_arena.cpp | 81 TextBox text( Skill::Primary::String( Skill::Primary::ATTACK ), Font::SMALL, 60 ); in SelectSkillFromArena() 86 text.Set( Skill::Primary::String( Skill::Primary::DEFENSE ), Font::SMALL, 60 ); in SelectSkillFromArena() 91 text.Set( Skill::Primary::String( Skill::Primary::POWER ), Font::SMALL, 60 ); in SelectSkillFromArena() 97 text.Set( Skill::Primary::String( Skill::Primary::KNOWLEDGE ), Font::SMALL, 66 ); in SelectSkillFromArena() 174 case Skill::Primary::ATTACK: in InfoSkillSelect() 177 case Skill::Primary::DEFENSE: in InfoSkillSelect() 180 case Skill::Primary::POWER: in InfoSkillSelect() 195 case Skill::Primary::ATTACK: in InfoSkillNext() 197 case Skill::Primary::DEFENSE: in InfoSkillNext() 199 case Skill::Primary::POWER: in InfoSkillNext() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | skill_bar.cpp | 46 content.push_back( Skill::Primary::POWER ); in PrimarySkillsBar() 74 if ( Skill::Primary::UNKNOWN != skill ) { in RedrawItem() 82 case Skill::Primary::ATTACK: in RedrawItem() 88 case Skill::Primary::DEFENSE: in RedrawItem() 94 case Skill::Primary::POWER: in RedrawItem() 100 case Skill::Primary::KNOWLEDGE: in RedrawItem() 122 case Skill::Primary::ATTACK: in RedrawItem() 126 case Skill::Primary::DEFENSE: in RedrawItem() 130 case Skill::Primary::POWER: in RedrawItem() 222 Text text( Skill::Secondary::String( skill.Skill() ), Font::SMALL ); in RedrawItem() [all …]
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | algo.h | 156 const lcf::rpg::Skill& skill, 194 bool IsSkillUsable(const lcf::rpg::Skill& skill, 203 inline bool IsNormalOrSubskill(const lcf::rpg::Skill& skill) { in IsNormalOrSubskill() 204 return skill.type == lcf::rpg::Skill::Type_normal in IsNormalOrSubskill() 205 || skill.type >= lcf::rpg::Skill::Type_subskill; in IsNormalOrSubskill() 215 return skill.scope == lcf::rpg::Skill::Scope_enemy in SkillTargetsEnemies() 216 || skill.scope == lcf::rpg::Skill::Scope_enemies; in SkillTargetsEnemies() 235 inline bool SkillTargetsOne(const lcf::rpg::Skill& skill) { in SkillTargetsOne() 236 return skill.scope == lcf::rpg::Skill::Scope_ally in SkillTargetsOne() 237 || skill.scope == lcf::rpg::Skill::Scope_enemy in SkillTargetsOne() [all …]
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/ |
H A D | weapontype.hpp | 18 /* usage skill */ ESM::Skill::HandToHand, 32 /* usage skill */ ESM::Skill::Security, 46 /* usage skill */ ESM::Skill::HandToHand, 60 /* usage skill */ ESM::Skill::HandToHand, 74 /* usage skill */ ESM::Skill::ShortBlade, 88 /* usage skill */ ESM::Skill::LongBlade, 116 /* usage skill */ ESM::Skill::Axe, 130 /* usage skill */ ESM::Skill::LongBlade, 144 /* usage skill */ ESM::Skill::Axe, 186 /* usage skill */ ESM::Skill::Spear, [all …]
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/dports/games/pcgen/pcgen/data/spycraft/crafty_games/spycraft/shadowforce_archer/ |
H A D | shadowforce_archer_gear_mystic.lst | 32 … SPROP:Learning DC 12, Thirst DC -, Min. Skill Knowledge (Occult) 5, Bonded Followers 5, Comp… 34 … SPROP:Learning DC 20, Thirst DC -, Min. Skill Knowledge (Occult) 8, Bonded Followers 20, Comp… 35 … SPROP:Learning DC 15, Thirst DC -, Min. Skill Knowledge (Occult) 5, Bonded Followers 20, Comp… 36 … SPROP:Learning DC 27, Thirst DC -, Min. Skill Knowledge (Occult) 11, Bonded Followers 25 per -1, … 38 … SPROP:Learning DC 24, Thirst DC -, Min. Skill Knowledge (Occult) 9, Bonded Followers 40, Comp… 40 … SPROP:Learning DC 35, Thirst DC -, Min. Skill Knowledge (Occult) 15, Bonded Followers 80, Com… 48 … SPROP:Learning DC 31, Thirst DC 40, Min. Skill Knowledge (Occult) 15, Bonded Followers 50, Com… 49 … SPROP:Learning DC 22, Thirst DC 25, Min. Skill Knowledge (Occult) 12, Bonded Followers 30, Com… 52 … SPROP:Learning DC 33, Thirst DC 45, Min. Skill Knowledge (Occult) 18, Bonded Followers 800, Com… 54 … SPROP:Learning DC 26, Thirst DC 30, Min. Skill Knowledge (Occult) 12, Bonded Followers 15, Com… [all …]
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/future/future_robots/ |
H A D | futurerobots_equipmods.lst | 28 ###Block: Skill Software 44 Skill Software 1 KEY:SKILLNET4A NAMEOPT:NONAME TYPE:SkillNetSoftware4 COST:0 VISIBLE:QUALIFY !PRET… 45 Skill Software 2 KEY:SKILLNET4B NAMEOPT:NONAME TYPE:SkillNetSoftware4 COST:0 VISIBLE:QUALIFY !PRET… 46 Skill Software 3 KEY:SKILLNET4C NAMEOPT:NONAME TYPE:SkillNetSoftware4 COST:0 VISIBLE:QUALIFY !PRET… 47 Skill Software 4 KEY:SKILLNET4D NAMEOPT:NONAME TYPE:SkillNetSoftware4 COST:0 VISIBLE:QUALIFY !PRET… 49 Skill Software 1 KEY:SKILLNET8A NAMEOPT:NONAME TYPE:SkillNetSoftware8 COST:0 VISIBLE:QUALIFY !PRET… 50 Skill Software 2 KEY:SKILLNET8B NAMEOPT:NONAME TYPE:SkillNetSoftware8 COST:0 VISIBLE:QUALIFY !PRET… 51 Skill Software 3 KEY:SKILLNET8C NAMEOPT:NONAME TYPE:SkillNetSoftware8 COST:0 VISIBLE:QUALIFY !PRET… 52 Skill Software 4 KEY:SKILLNET8D NAMEOPT:NONAME TYPE:SkillNetSoftware8 COST:0 VISIBLE:QUALIFY !PRET… 54 Skill Software 1 KEY:SKILLNET12A NAMEOPT:NONAME TYPE:SkillNetSoftware12 COST:0 VISIBLE:QUALIFY !PR… [all …]
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