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Searched refs:Skin_MDL7 (Results 1 – 18 of 18) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLMaterialLoader.cpp800 BE_NCONST MDL::Skin_MDL7* pcSkin = (BE_NCONST MDL::Skin_MDL7*)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h420 struct Skin_MDL7 struct
H A DMDLLoader.cpp841 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLMaterialLoader.cpp812 BE_NCONST MDL::Skin_MDL7* pcSkin = (BE_NCONST MDL::Skin_MDL7*)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h414 struct Skin_MDL7 { struct
H A DMDLLoader.cpp895 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLMaterialLoader.cpp806 BE_NCONST MDL::Skin_MDL7* pcSkin = (BE_NCONST MDL::Skin_MDL7*)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h432 struct Skin_MDL7 struct
H A DMDLLoader.cpp871 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLMaterialLoader.cpp807 BE_NCONST MDL::Skin_MDL7* pcSkin = (BE_NCONST MDL::Skin_MDL7*)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h427 struct Skin_MDL7 struct
H A DMDLLoader.cpp877 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLMaterialLoader.cpp812 BE_NCONST MDL::Skin_MDL7* pcSkin = (BE_NCONST MDL::Skin_MDL7*)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h413 struct Skin_MDL7 { struct
H A DMDLLoader.cpp878 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLMaterialLoader.cpp734 BE_NCONST MDL::Skin_MDL7 *pcSkin = (BE_NCONST MDL::Skin_MDL7 *)szCurrent; in ParseSkinLump_3DGS_MDL7()
H A DMDLFileData.h414 struct Skin_MDL7 { struct
H A DMDLLoader.cpp887 if (sizeof(MDL::Skin_MDL7) != pcHeader->skin_stc_size) { in ValidateHeader_3DGS_MDL7()