Searched refs:SkyColour_R (Results 1 – 4 of 4) sorted by relevance
63 extern int SkyColour_R;166 SkyColour_R, // int& Value_ToUse, in CreateGameSpecificConsoleVariables()
226 extern int SkyColour_R;238 SkyColour_R=env_set->settings->sky_colour_red; in set_environment_properties()
1136 extern int SkyColour_R; in D3D_ZBufferedGouraudTexturedPolygon_Output()1137 int rfog = MUL_FIXED(fog,SkyColour_R); in D3D_ZBufferedGouraudTexturedPolygon_Output()
5868 int SkyColour_R=200; variable5936 VerticesBuffer[i].R = SkyColour_R; in RenderSky()