Searched refs:SmokeAnimID (Results 1 – 3 of 3) sorted by relevance
100 str->ReadWord( &s->SmokeAnimID); in GetProjectile()
231 ieWord SmokeAnimID; variable
81 SmokeSpeed = SmokeAnimID = Caster = Target = Level = 0; in Projectile()302 SmokeAnimID&=0xfff0; //this is a hack, i'm too lazy to figure out the subtypes in GetSmokeAnim()306 if (as->AnimID==SmokeAnimID) { in GetSmokeAnim()