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Searched refs:SmokeTrail (Results 1 – 3 of 3) sorted by relevance

/dports/games/traingame/traingame-cb6513e/src/
H A DSmokeTrail.cpp25 class SmokeTrail : public ISmokeTrail { class
27 SmokeTrail();
28 ~SmokeTrail() {} in ~SmokeTrail()
64 SmokeTrail::SmokeTrail() in SmokeTrail() function in SmokeTrail
73 bool SmokeTrail::move_particle(Particle& p, int a_delta) in move_particle()
113 void SmokeTrail::update(int a_delta) in update()
134 void SmokeTrail::new_particle() in new_particle()
165 void SmokeTrail::render() const in render()
172 void SmokeTrail::set_position(float x, float y, float z) in set_position()
179 void SmokeTrail::set_velocity(float x, float y, float z) in set_velocity()
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/dports/games/lander/lander-0.6.6/src/
H A DEmitter.hpp71 class SmokeTrail : public Emitter { class
73 SmokeTrail(float r, float g, float b,
75 virtual ~SmokeTrail() { } in ~SmokeTrail()
82 class BlueSmokeTrail : public SmokeTrail {
87 class OrangeSmokeTrail : public SmokeTrail {
H A DEmitter.cpp204 SmokeTrail::SmokeTrail(float r, float g, float b, in SmokeTrail() function in SmokeTrail
216 : SmokeTrail(0.6f, 0.6f, 0.9f, 0.03f, 0.03f, 0.02f) in BlueSmokeTrail()
222 : SmokeTrail(0.9f, 0.6f, 0.6f, 0.02f, 0.03f, 0.03f) in OrangeSmokeTrail()
230 void SmokeTrail::ProcessEffect(int p) in ProcessEffect()