Home
last modified time | relevance | path

Searched refs:Smoother_Evaluate (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/liblegacy/src/
H A Dsmoother.cpp154 Smoother_Evaluate(sm, mid); in Smoother_AddPos()
191 if (!Smoother_Evaluate(sm, xyz)) return false; in Smoother_EvaluateComponent()
197 dd_bool Smoother_Evaluate(Smoother const *sm, coord_t *xyz) in Smoother_Evaluate() function
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/liblegacy/include/de/
H A Dsmoother.h112 DENG_PUBLIC dd_bool Smoother_Evaluate(Smoother const *sm, coord_t *xyz);
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dr_things.cpp124 Smoother_Evaluate(DD_Player(P_GetDDPlayerIdx(mob->dPlayer))->smoother(), origin); in mobjOriginSmoothed()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dp_mobj.cpp270 Smoother_Evaluate(DD_Player(P_GetDDPlayerIdx(mob->dPlayer))->smoother(), origin); in Mobj_OriginSmoothed()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/
H A Dp_user.c332 if(!Smoother_Evaluate(smoother, xyz)) in P_PlayerRemoteMove()