Searched refs:Smoother_Evaluate (Results 1 – 5 of 5) sorted by relevance
154 Smoother_Evaluate(sm, mid); in Smoother_AddPos()191 if (!Smoother_Evaluate(sm, xyz)) return false; in Smoother_EvaluateComponent()197 dd_bool Smoother_Evaluate(Smoother const *sm, coord_t *xyz) in Smoother_Evaluate() function
112 DENG_PUBLIC dd_bool Smoother_Evaluate(Smoother const *sm, coord_t *xyz);
124 Smoother_Evaluate(DD_Player(P_GetDDPlayerIdx(mob->dPlayer))->smoother(), origin); in mobjOriginSmoothed()
270 Smoother_Evaluate(DD_Player(P_GetDDPlayerIdx(mob->dPlayer))->smoother(), origin); in Mobj_OriginSmoothed()
332 if(!Smoother_Evaluate(smoother, xyz)) in P_PlayerRemoteMove()