Searched refs:SndMenu (Results 1 – 1 of 1) sorted by relevance
196 CP_itemtype SndMenu[] = { variable2118 which = HandleMenu(&SndItems, &SndMenu[0], DrawAllSoundLights); in CP_Sound()2184 ::SndMenu[1].active = AT_DISABLED; in DrawSoundMenu()2185 ::SndMenu[5].active = AT_DISABLED; in DrawSoundMenu()2195 DrawMenu(&SndItems, &SndMenu[0]); in DrawSoundMenu()2210 if (SndMenu[i].string[0]) { in DrawAllSoundLights()