Searched refs:SoccerWorld (Results 1 – 13 of 13) sorted by relevance
54 SoccerWorld* world = dynamic_cast<SoccerWorld*>(World::getWorld()); in update()77 SoccerWorld* world = dynamic_cast<SoccerWorld*>(World::getWorld()); in trigger()107 SoccerWorld* world = dynamic_cast<SoccerWorld*>(World::getWorld()); in reset()
238 SoccerWorld::SoccerWorld() : WorldWithRank() in SoccerWorld() function in SoccerWorld261 SoccerWorld::~SoccerWorld() in ~SoccerWorld()273 void SoccerWorld::init() in init()315 void SoccerWorld::reset(bool restart) in reset()381 void SoccerWorld::onGo() in onGo()389 void SoccerWorld::terminateRace() in terminateRace()413 void SoccerWorld::update(int ticks) in update()729 bool SoccerWorld::isRaceOver() in isRaceOver()838 int SoccerWorld::getBallNode() const in getBallNode()862 void SoccerWorld::updateAIData() in updateAIData()[all …]
40 class SoccerWorld : public WorldWithRank class130 SoccerWorld();131 virtual ~SoccerWorld();
31 class SoccerWorld;46 SoccerWorld *m_world;
62 m_world = dynamic_cast<SoccerWorld*>(World::getWorld()); in SoccerAI()
362 SoccerWorld *soccer_world = dynamic_cast<SoccerWorld*> (World::getWorld()); in positionCamera()376 SoccerWorld *soccer_world = dynamic_cast<SoccerWorld*> (World::getWorld()); in positionCamera()
64 SoccerWorld* sw = dynamic_cast<SoccerWorld*>(World::getWorld()); in notifyEvent()
444 SoccerWorld* sw = dynamic_cast<SoccerWorld*>(World::getWorld()); in handleResetSmoothNetworkBody()
291 SoccerWorld* soccerWorld = (SoccerWorld*)World::getWorld(); in update()364 SoccerWorld* soccerWorld = (SoccerWorld*)World::getWorld(); in update()
571 SoccerWorld *soccer_world = dynamic_cast<SoccerWorld*>(World::getWorld()); in drawGlobalMiniMap()1257 SoccerWorld* sw = dynamic_cast<SoccerWorld*>(World::getWorld()); in drawLap()
1341 SoccerWorld* sw = (SoccerWorld*)World::getWorld(); in displaySoccerResults()1405 std::vector<SoccerWorld::ScorerData> scorers = sw->getScorers(KART_TEAM_RED); in displaySoccerResults()
609 World::setWorld(new SoccerWorld()); in startNextRace()
1102 SoccerWorld* sw = dynamic_cast<SoccerWorld*>(World::getWorld()); in setRaceResult()