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Searched refs:SockState (Results 1 – 25 of 99) sorted by relevance

1234

/dports/sysutils/diskonaut/diskonaut-0.11.0/cargo-crates/mio-0.7.0/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
268 impl SockState { impl
270 Ok(SockState {
299 impl Drop for SockState { implementation
308 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
316 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
392 state: Pin<Arc<Mutex<SockState>>>,
409 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
568 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/graphics/viu/viu-1.1/cargo-crates/mio-0.7.0/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
268 impl SockState { impl
270 Ok(SockState {
299 impl Drop for SockState { implementation
308 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
316 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
392 state: Pin<Arc<Mutex<SockState>>>,
409 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
568 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/devel/gitui/gitui-0.10.1/cargo-crates/mio-0.7.0/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
268 impl SockState { impl
270 Ok(SockState {
299 impl Drop for SockState { implementation
308 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
316 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
392 state: Pin<Arc<Mutex<SockState>>>,
409 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
568 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/devel/desed/desed-1.2.0/cargo-crates/mio-0.7.0/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
268 impl SockState { impl
270 Ok(SockState {
299 impl Drop for SockState { implementation
308 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
316 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
392 state: Pin<Arc<Mutex<SockState>>>,
409 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
568 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/audio/spotify-tui/spotify-tui-0.25.0/cargo-crates/mio-0.7.0/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
268 impl SockState { impl
270 Ok(SockState {
299 impl Drop for SockState { implementation
308 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
316 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
392 state: Pin<Arc<Mutex<SockState>>>,
409 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
568 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/misc/broot/broot-1.7.0/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/lang/gleam/gleam-0.18.2/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/x11-wm/leftwm/leftwm-0.2.11/cargo-crates/mio-0.8.0/src/sys/windows/
H A Dselector.rs92 pub struct SockState { struct
113 impl SockState { implementation
260 impl SockState { impl
262 Ok(SockState {
290 impl Drop for SockState { implementation
299 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
307 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
398 state: Pin<Arc<Mutex<SockState>>>,
415 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
576 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/accessibility/wl-gammarelay-rs/wl-gammarelay-rs-0.2.1/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/x11-wm/leftwm/leftwm-0.2.11/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/shells/nsh/nsh-0.4.2/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/dns/encrypted-dns-server/encrypted-dns-server-0.9.1/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/dns/doh-proxy/doh-proxy-0.9.2/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/net/routinator/routinator-0.10.2/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/editors/helix/helix-0.5.0/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/www/ffsend/ffsend-ccd489ce2e75b91c0f17fbf13dbd91fe84f5ad98/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/www/rearx/rearx-0.1.4/cargo-crates/mio-0.7.9/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/audio/gnome-podcasts/podcasts-c86f7bfdef7692bbf20f315a90450321f6ca9ce7/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/security/gpg-tui/gpg-tui-0.8.2/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/www/firefox/firefox-99.0/third_party/rust/mio/src/sys/windows/
H A Dselector.rs92 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
290 impl Drop for SockState { implementation
299 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
307 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
398 state: Pin<Arc<Mutex<SockState>>>,
415 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
576 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/net/krill/krill-0.9.4/cargo-crates/mio-0.7.14/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]
/dports/devel/texlab/texlab-3.3.0/cargo-crates/mio-0.7.13/src/sys/windows/
H A Dselector.rs91 pub struct SockState { struct
113 impl SockState { argument
260 impl SockState { impl
262 Ok(SockState {
291 impl Drop for SockState { implementation
300 let overlapped_ptr: *const Mutex<SockState> = in into_overlapped()
308 let sock_ptr: *const Mutex<SockState> = ptr as *const _; in from_overlapped()
399 state: Pin<Arc<Mutex<SockState>>>,
416 update_queue: Mutex<VecDeque<Pin<Arc<Mutex<SockState>>>>>,
580 state: Pin<Arc<Mutex<SockState>>>,
[all …]

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