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/dports/games/astromenace/astromenace-1.4.1/src/game/
H A Dgame_player_ship.cpp88 unsigned int SoundLowLife{0}; variable
234 SoundLowLife = 0; in InitGamePlayerShip()
555 !vw_IsSoundAvailable(SoundLowLife)) // если не играем, запускаем звук сирены in GamePlayerShip()
556 SoundLowLife = PlayMenuSFX(eMenuSFX::WarningLowLife, 1.0f); in GamePlayerShip()