/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Core/ |
H A D | SoundMixer.cpp | 13 SoundMixer::SoundMixer(shared_ptr<Console> console) in SoundMixer() function in SoundMixer 28 SoundMixer::~SoundMixer() in ~SoundMixer() 39 void SoundMixer::StreamState(bool saving) in StreamState() 62 void SoundMixer::StopAudio(bool clearBuffer) in StopAudio() 72 void SoundMixer::Reset() in Reset() 378 void SoundMixer::StopRecording() in StopRecording() 383 bool SoundMixer::IsRecording() in IsRecording() 398 void SoundMixer::ResetMuteFrameCount() in ResetMuteFrameCount() 403 OggMixer* SoundMixer::GetOggMixer() in GetOggMixer() 421 void SoundMixer::ProcessEndOfFrame() in ProcessEndOfFrame() [all …]
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H A D | SoundMixer.h | 24 class SoundMixer : public Snapshotable 94 SoundMixer(shared_ptr<Console> console); 95 ~SoundMixer();
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H A D | APU.h | 15 class SoundMixer; variable 38 shared_ptr<SoundMixer> _mixer;
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H A D | BaseApuChannel.h | 12 SoundMixer *_mixer; 32 BaseApuChannel(AudioChannel channel, shared_ptr<Console> console, SoundMixer *mixer) in BaseApuChannel()
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H A D | Console.h | 26 class SoundMixer; variable 76 shared_ptr<SoundMixer> _soundMixer; 122 shared_ptr<SoundMixer> GetSoundMixer();
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H A D | DeltaModulationChannel.h | 37 DeltaModulationChannel(AudioChannel channel, shared_ptr<Console> console, SoundMixer* mixer);
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/dports/games/burgerspace/burgerspace-1.9.4/src/ |
H A D | BurgerSpaceClient.h | 165 flatzebra::SoundMixer::Chunk ingredientFallsChunk; 167 flatzebra::SoundMixer::Chunk enemyCatchesChefChunk; 168 flatzebra::SoundMixer::Chunk enemyParalyzedChunk; 169 flatzebra::SoundMixer::Chunk enemySmashedChunk; 170 flatzebra::SoundMixer::Chunk chefThrowsPepperChunk; 171 flatzebra::SoundMixer::Chunk chefGetsTreatChunk; 172 flatzebra::SoundMixer::Chunk chefShootsBlanksChunk; 173 flatzebra::SoundMixer::Chunk newGameStartsChunk; 174 flatzebra::SoundMixer::Chunk levelFinishedChunk; 175 flatzebra::SoundMixer::Chunk treatAppearsChunk; [all …]
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/dports/devel/flatzebra/flatzebra-0.1.7/src/flatzebra/ |
H A D | SoundMixer.cpp | 29 SoundMixer::SoundMixer(int numChannels) in SoundMixer() function in SoundMixer 44 SoundMixer::~SoundMixer() in ~SoundMixer() 51 SoundMixer::playChunk(Chunk &theSound) in playChunk() 73 SoundMixer::Chunk::Chunk() in Chunk() 79 SoundMixer::Chunk::Chunk(const string &wavFilename) in Chunk() 87 SoundMixer::Chunk::init(const string &wavFilename) in init() 95 SoundMixer::Chunk::~Chunk() in ~Chunk()
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H A D | SoundMixer.h | 34 class SoundMixer 47 SoundMixer(int numChannels = 8); 56 ~SoundMixer(); 85 friend class SoundMixer; variable 103 SoundMixer(const SoundMixer &x); 104 SoundMixer &operator = (const SoundMixer &x);
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H A D | Makefile.am | 22 SoundMixer.cpp \ 23 SoundMixer.h \ 45 SoundMixer.h \
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H A D | Makefile.in | 138 libflatzebra_0_1_la-SoundMixer.lo \ 376 SoundMixer.cpp \ 377 SoundMixer.h \ 398 SoundMixer.h \ 488 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libflatzebra_0_1_la-SoundMixer.Plo@am__quote@ 554 libflatzebra_0_1_la-SoundMixer.lo: SoundMixer.cpp 555 …SoundMixer.lo -MD -MP -MF $(DEPDIR)/libflatzebra_0_1_la-SoundMixer.Tpo -c -o libflatzebra_0_1_la-S… 556 …(AM_V_at)$(am__mv) $(DEPDIR)/libflatzebra_0_1_la-SoundMixer.Tpo $(DEPDIR)/libflatzebra_0_1_la-Soun… 559 …S) $(CXXFLAGS) -c -o libflatzebra_0_1_la-SoundMixer.lo `test -f 'SoundMixer.cpp' || echo '$(srcdir…
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/dports/games/scummvm/scummvm-2.5.1/engines/gob/sound/ |
H A D | soundmixer.cpp | 32 SoundMixer::SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type) : _mixer(&mixer) { in SoundMixer() function in Gob::SoundMixer 58 SoundMixer::~SoundMixer() { in ~SoundMixer() 62 inline int16 SoundMixer::getData(int offset) { in getData() 69 bool SoundMixer::isPlaying() const { in isPlaying() 73 char SoundMixer::getPlayingSound() const { in getPlayingSound() 77 void SoundMixer::stop(int16 fadeLength) { in stop() 94 void SoundMixer::setRepeating(int32 repCount) { in setRepeating() 141 void SoundMixer::play(SoundDesc &sndDesc, int16 repCount, int16 frequency, in play() 151 void SoundMixer::checkEndSample() { in checkEndSample() 163 int SoundMixer::readBuffer(int16 *buffer, const int numSamples) { in readBuffer() [all …]
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H A D | soundblaster.cpp | 28 SoundBlaster::SoundBlaster(Audio::Mixer &mixer) : SoundMixer(mixer, Audio::Mixer::kSFXSoundType) { in SoundBlaster() 43 SoundMixer::play(sndDesc, repCount, frequency, fadeLength); in playSample() 57 SoundMixer::stop(fadeLength); in stopSound() 115 SoundMixer::setSample(sndDesc, repCount, frequency, fadeLength); in setSample() 133 SoundMixer::checkEndSample(); in checkEndSample() 142 SoundMixer::endFade(); in endFade()
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H A D | bgatmosphere.cpp | 32 SoundMixer(mixer, Audio::Mixer::kMusicSoundType), _rnd("gobBA") { in BackgroundAtmosphere() 53 SoundMixer::play(*_queue[_queuePos], 1, 0); in playBA() 57 SoundMixer::stop(0); in stopBA() 73 SoundMixer::stop(0); in queueClear() 90 SoundMixer::setSample(*_queue[_queuePos], 1, 0, 0); in checkEndSample()
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H A D | soundmixer.h | 35 class SoundMixer : public Audio::AudioStream { 37 SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type); 38 ~SoundMixer() override;
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H A D | bgatmosphere.h | 41 class BackgroundAtmosphere : private SoundMixer {
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/sound/ |
H A D | soundmixer.cpp | 32 SoundMixer::SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type) : _mixer(&mixer) { in SoundMixer() function in Gob::SoundMixer 58 SoundMixer::~SoundMixer() { in ~SoundMixer() 62 inline int16 SoundMixer::getData(int offset) { in getData() 69 bool SoundMixer::isPlaying() const { in isPlaying() 73 char SoundMixer::getPlayingSound() const { in getPlayingSound() 77 void SoundMixer::stop(int16 fadeLength) { in stop() 94 void SoundMixer::setRepeating(int32 repCount) { in setRepeating() 141 void SoundMixer::play(SoundDesc &sndDesc, int16 repCount, int16 frequency, in play() 151 void SoundMixer::checkEndSample() { in checkEndSample() 163 int SoundMixer::readBuffer(int16 *buffer, const int numSamples) { in readBuffer() [all …]
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H A D | soundblaster.cpp | 28 SoundBlaster::SoundBlaster(Audio::Mixer &mixer) : SoundMixer(mixer, Audio::Mixer::kSFXSoundType) { in SoundBlaster() 43 SoundMixer::play(sndDesc, repCount, frequency, fadeLength); in playSample() 57 SoundMixer::stop(fadeLength); in stopSound() 115 SoundMixer::setSample(sndDesc, repCount, frequency, fadeLength); in setSample() 133 SoundMixer::checkEndSample(); in checkEndSample() 142 SoundMixer::endFade(); in endFade()
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H A D | bgatmosphere.cpp | 32 SoundMixer(mixer, Audio::Mixer::kMusicSoundType), _rnd("gobBA") { in BackgroundAtmosphere() 53 SoundMixer::play(*_queue[_queuePos], 1, 0); in playBA() 57 SoundMixer::stop(0); in stopBA() 73 SoundMixer::stop(0); in queueClear() 90 SoundMixer::setSample(*_queue[_queuePos], 1, 0, 0); in checkEndSample()
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H A D | soundmixer.h | 35 class SoundMixer : public Audio::AudioStream { 37 SoundMixer(Audio::Mixer &mixer, Audio::Mixer::SoundType type); 38 ~SoundMixer();
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H A D | bgatmosphere.h | 41 class BackgroundAtmosphere : private SoundMixer {
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H A D | soundblaster.h | 38 class SoundBlaster : public SoundMixer {
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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/media/ |
H A D | SoundMixer_as.hx | 1 // SoundMixer_as.hx: ActionScript 3 "SoundMixer" class, for Gnash. 29 import flash.media.SoundMixer; 47 if (Std.is(SoundMixer.bufferTime, Int)) { 48 DejaGnu.pass("SoundMixer::bufferTime property exists"); 50 DejaGnu.fail("SoundMixer::bufferTime property doesn't exist"); 52 if (Std.is(SoundMixer.soundTransform, SoundTransform)) { 53 DejaGnu.pass("SoundMixer::soundTransform property exists"); 67 DejaGnu.pass("SoundMixer::computeSpectrum() method exists"); 71 if (Type.typeof(SoundMixer.stopAll) == ValueType.TFunction) { 72 DejaGnu.pass("SoundMixer::stopAll() method exists"); [all …]
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/dports/games/afternoonstalker/afternoonstalker-1.1.6/src/ |
H A D | AfternoonStalkerEngine.h | 287 SoundMixer *theSoundMixer; // see method playSoundEffect() 288 SoundMixer::Chunk gunPickupSound; 289 SoundMixer::Chunk playerBulletSound; 290 SoundMixer::Chunk shootingBlanksSound; 291 SoundMixer::Chunk playerHitSound; 292 SoundMixer::Chunk robotBulletSound; 293 SoundMixer::Chunk robotHitSound; 294 SoundMixer::Chunk batKilledSound; 295 SoundMixer::Chunk spiderKilledSound; 296 SoundMixer::Chunk newLifeSound; [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | platformclass.as | 5 import flash.media.SoundMixer; 11 SoundMixer.audioPlaybackMode = AudioPlaybackMode.AMBIENT;
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