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Searched refs:SpawnFilter (Results 1 – 10 of 10) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_skill.cpp75 skill.SpawnFilter = 0; in ParseSkill()
167 if (sc.Number > 0) skill.SpawnFilter |= (1<<(sc.Number-1)); in ParseSkill()
172 if (sc.Compare("baby")) skill.SpawnFilter |= 1; in ParseSkill()
173 else if (sc.Compare("easy")) skill.SpawnFilter |= 2; in ParseSkill()
174 else if (sc.Compare("normal")) skill.SpawnFilter |= 4; in ParseSkill()
175 else if (sc.Compare("hard")) skill.SpawnFilter |= 8; in ParseSkill()
176 else if (sc.Compare("nightmare")) skill.SpawnFilter |= 16; in ParseSkill()
387 return AllSkills[gameskill].SpawnFilter; in G_SkillProperty()
479 SpawnFilter = other.SpawnFilter; in operator =()
H A Dg_level.h593 int SpawnFilter; member
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_worldinfo.cpp123 SkillSpawnFilter = SDef->SpawnFilter; in SetSkill()
H A Dmapinfo.cpp1293 SDef->SpawnFilter = 0; in ParseSkillDef()
1356 SDef->SpawnFilter = 1 << (sc->Number - 1); in ParseSkillDef()
1363 SDef->SpawnFilter = 1; in ParseSkillDef()
1367 SDef->SpawnFilter = 2; in ParseSkillDef()
1371 SDef->SpawnFilter = 4; in ParseSkillDef()
1375 SDef->SpawnFilter = 8; in ParseSkillDef()
1379 SDef->SpawnFilter = 16; in ParseSkillDef()
H A Dmapinfo.h192 int SpawnFilter; member
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dg_mapinfo.h260 unsigned int SpawnFilter; variable
H A Dg_mapinfo.cpp955 SpawnFilter(0), MapFilter(0), FastMonsters(false), QuizHints(false) in SkillInfo()
1017 ParseIntAssignment(skill->SpawnFilter); in CheckKey()
1018 --skill->SpawnFilter; in CheckKey()
H A Dactor.cpp595 …actor->health = type->Meta.GetMetaInt(AMETA_DefaultHealth1 + gamestate.difficulty->SpawnFilter, ac… in Spawn()
H A Dgamemap.cpp495 if(!thing.skill[gamestate.difficulty->SpawnFilter]) in SpawnThings()
/dports/games/vavoom/vavoom-1.33/progs/common/engine/
H A DObject.vc237 int SpawnFilter;