Searched refs:SpawnPatrol (Results 1 – 7 of 7) sorted by relevance
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_game.cpp | 951 SpawnPatrol(en_rentacop, x, y, tile - 112); in ScanInfoPlane() 1006 SpawnPatrol(en_gen_scientist, x, y, tile - 120); in ScanInfoPlane() 1061 SpawnPatrol(en_proguard, x, y, tile - 130); in ScanInfoPlane() 1163 SpawnPatrol(en_floatingbomb, x, y, tile - 264); in ScanInfoPlane() 1290 SpawnPatrol(en_volatiletransport, x, y, tile - 318); in ScanInfoPlane() 1857 SpawnPatrol(en_swat, x, y, tile - 220); in ScanInfoPlane() 1943 SpawnPatrol(en_swat, x, y, tile - 504); in ScanInfoPlane() 1971 SpawnPatrol(en_volatiletransport, x, y, tile - 512); in ScanInfoPlane() 1999 SpawnPatrol(en_floatingbomb, x, y, tile - 508); in ScanInfoPlane() 2027 SpawnPatrol(en_proguard, x, y, tile - 558); in ScanInfoPlane() [all …]
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H A D | 3d_agent.cpp | 4450 SpawnPatrol(en_blake, player->tilex, player->tiley, static_cast<int16_t>(player->dir >> 1)); in RunBlakeRun()
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H A D | 3d_def.h | 4051 void SpawnPatrol(
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H A D | 3d_act2.cpp | 3667 void SpawnPatrol( in SpawnPatrol() function
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_ted.c | 6026 SpawnPatrol(lowguardobj,i,j,tile-112); in SetupActors() 6097 SpawnPatrol(highguardobj,i,j,tile-148); in SetupActors() 6112 SpawnPatrol(roboguardobj,i,j,tile-158); in SetupActors() 6172 SpawnPatrol(strikeguardobj,i,j,tile-184); in SetupActors() 6217 SpawnPatrol(overpatrolobj,i,j,tile-220); in SetupActors() 6261 SpawnPatrol(triadenforcerobj,i,j,tile-292); in SetupActors() 6305 SpawnPatrol(blitzguardobj,i,j,tile-328); in SetupActors() 6350 SpawnPatrol(deathmonkobj,i,j,tile-364); in SetupActors() 6398 SpawnPatrol(dfiremonkobj,i,j,tile-400); in SetupActors() 6432 SpawnPatrol(wallopobj,i,j,tile-408); in SetupActors()
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H A D | rt_actor.h | 376 void SpawnPatrol (classtype which, int tilex, int tiley, int dir);
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H A D | rt_actor.c | 1661 void SpawnPatrol (classtype which, int tilex, int tiley, int dir) in SpawnPatrol() function
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