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Searched refs:SpawnPatrol (Results 1 – 7 of 7) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_game.cpp951 SpawnPatrol(en_rentacop, x, y, tile - 112); in ScanInfoPlane()
1006 SpawnPatrol(en_gen_scientist, x, y, tile - 120); in ScanInfoPlane()
1061 SpawnPatrol(en_proguard, x, y, tile - 130); in ScanInfoPlane()
1163 SpawnPatrol(en_floatingbomb, x, y, tile - 264); in ScanInfoPlane()
1290 SpawnPatrol(en_volatiletransport, x, y, tile - 318); in ScanInfoPlane()
1857 SpawnPatrol(en_swat, x, y, tile - 220); in ScanInfoPlane()
1943 SpawnPatrol(en_swat, x, y, tile - 504); in ScanInfoPlane()
1971 SpawnPatrol(en_volatiletransport, x, y, tile - 512); in ScanInfoPlane()
1999 SpawnPatrol(en_floatingbomb, x, y, tile - 508); in ScanInfoPlane()
2027 SpawnPatrol(en_proguard, x, y, tile - 558); in ScanInfoPlane()
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H A D3d_agent.cpp4450 SpawnPatrol(en_blake, player->tilex, player->tiley, static_cast<int16_t>(player->dir >> 1)); in RunBlakeRun()
H A D3d_def.h4051 void SpawnPatrol(
H A D3d_act2.cpp3667 void SpawnPatrol( in SpawnPatrol() function
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_ted.c6026 SpawnPatrol(lowguardobj,i,j,tile-112); in SetupActors()
6097 SpawnPatrol(highguardobj,i,j,tile-148); in SetupActors()
6112 SpawnPatrol(roboguardobj,i,j,tile-158); in SetupActors()
6172 SpawnPatrol(strikeguardobj,i,j,tile-184); in SetupActors()
6217 SpawnPatrol(overpatrolobj,i,j,tile-220); in SetupActors()
6261 SpawnPatrol(triadenforcerobj,i,j,tile-292); in SetupActors()
6305 SpawnPatrol(blitzguardobj,i,j,tile-328); in SetupActors()
6350 SpawnPatrol(deathmonkobj,i,j,tile-364); in SetupActors()
6398 SpawnPatrol(dfiremonkobj,i,j,tile-400); in SetupActors()
6432 SpawnPatrol(wallopobj,i,j,tile-408); in SetupActors()
H A Drt_actor.h376 void SpawnPatrol (classtype which, int tilex, int tiley, int dir);
H A Drt_actor.c1661 void SpawnPatrol (classtype which, int tilex, int tiley, int dir) in SpawnPatrol() function