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Searched refs:SpawnStand (Results 1 – 7 of 7) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_game.cpp815 SpawnStand(en_steamgrate, x, y, 0); in ScanInfoPlane()
823 SpawnStand(en_steampipe, x, y, 0); in ScanInfoPlane()
876 SpawnStand(en_goldstern, x, y, 0); in ScanInfoPlane()
927 SpawnStand(en_rentacop, x, y, tile - 108); in ScanInfoPlane()
1037 SpawnStand(en_proguard, x, y, tile - 126); in ScanInfoPlane()
1077 SpawnStand(en_electro_alien, x, y, 0); in ScanInfoPlane()
1106 SpawnStand(en_floatingbomb, x, y, tile - 328); in ScanInfoPlane()
1601 SpawnStand(en_liquid, x, y, 0); in ScanInfoPlane()
1829 SpawnStand(en_swat, x, y, tile - 216); in ScanInfoPlane()
1883 SpawnStand(en_hang_terrot, x, y, tile - 224); in ScanInfoPlane()
[all …]
H A D3d_act1.cpp1994 SpawnStand(en_electro_alien, temp.tilex, temp.tiley, 0); in CheckSpawnEA()
2039 SpawnStand(en_goldstern, tilex, tiley, 0); in CheckSpawnGoldstern()
H A D3d_def.h4045 void SpawnStand(
H A D3d_act2.cpp3438 void SpawnStand( in SpawnStand() function
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_ted.c6008 SpawnStand(lowguardobj,i,j,tile-108,0); in SetupActors()
6041 SpawnStand(lowguardobj,i,j,tile-116,1); in SetupActors()
6065 SpawnStand(highguardobj,i,j,tile-144,0); in SetupActors()
6080 SpawnStand(highguardobj,i,j,tile-152,1); in SetupActors()
6187 SpawnStand(overpatrolobj,i,j,tile-216,0); in SetupActors()
6202 SpawnStand(overpatrolobj,i,j,tile-224,1); in SetupActors()
6320 SpawnStand(deathmonkobj,i,j,tile-360,0); in SetupActors()
6335 SpawnStand(deathmonkobj,i,j,tile-368,1); in SetupActors()
6365 SpawnStand(dfiremonkobj,i,j,tile-396,0); in SetupActors()
6383 SpawnStand(dfiremonkobj,i,j,tile-404,1); in SetupActors()
[all …]
H A Drt_actor.h375 void SpawnStand (classtype which, int tilex, int tiley, int dir, int ambush);
H A Drt_actor.c1576 void SpawnStand (classtype which, int tilex, int tiley, int dir, int ambush) in SpawnStand() function