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Searched refs:SpawnWeapons (Results 1 – 5 of 5) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_battl.c208 gamestate.BattleOptions.SpawnWeapons = true; in BATTLE_Init()
294 gamestate.BattleOptions.SpawnWeapons = false; in BATTLE_Init()
301 gamestate.BattleOptions.SpawnWeapons = true; in BATTLE_Init()
327 gamestate.BattleOptions.SpawnWeapons = false; in BATTLE_Init()
342 gamestate.BattleOptions.SpawnWeapons = false; in BATTLE_Init()
375 if ( !BattleOptions.SpawnWeapons ) in BATTLE_Init()
377 gamestate.BattleOptions.SpawnWeapons = false; in BATTLE_Init()
403 SoftError( "BO_Weapons = %d\n", BattleOptions.SpawnWeapons ); in BATTLE_Init()
508 gamestate.BattleOptions.SpawnWeapons = true; in BATTLE_Shutdown()
H A Drt_battl.h183 unsigned SpawnWeapons; member
H A Drt_cfg.c781 BATTLE_Options[ index ].SpawnWeapons = temp; in ParseBattleFile()
882 BATTLE_Options[ index ].SpawnWeapons = 1; in SetBattleDefaultValues()
898 BATTLE_Options[ battle_Eluder ].SpawnWeapons = 0; in SetBattleDefaultValues()
900 BATTLE_Options[ battle_Collector ].SpawnWeapons = 0; in SetBattleDefaultValues()
902 BATTLE_Options[ battle_Tag ].SpawnWeapons = 0; in SetBattleDefaultValues()
1458 BATTLE_Options[ index ].SpawnWeapons ); in WriteBattleConfig()
H A Drt_menu.c7607 if ( BATTLE_Options[ gamestate.battlemode ].SpawnWeapons ) in DrawSpawnControlButtons()
7705 BATTLE_Options[ gamestate.battlemode ].SpawnWeapons = in CP_SpawnControlOptions()
7706 !BATTLE_Options[ gamestate.battlemode ].SpawnWeapons; in CP_SpawnControlOptions()
8113 ( options->SpawnWeapons ) ? "On" : "Off" ); in ShowBattleOptions()
H A Drt_stat.c1152 if ( !gamestate.BattleOptions.SpawnWeapons ) in SpawnStatic()