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Searched refs:SpawnedThings (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/fragglescript/
H A Dt_variable.cpp156 TArray<TObjPtr<AActor> > &SpawnedThings = DFraggleThinker::ActiveThinker->SpawnedThings; in actorvalue() local
161 if(intval < 0 || intval >= (int)SpawnedThings.Size()) in actorvalue()
166 if (SpawnedThings[intval] != NULL && in actorvalue()
167 SpawnedThings[intval]->IsKindOf(RUNTIME_CLASS(AInventory)) && in actorvalue()
168 barrier_cast<AInventory*>(SpawnedThings[intval])->Owner != NULL) in actorvalue()
173 return SpawnedThings[intval]; in actorvalue()
H A Dt_script.cpp408 SpawnedThings.Clear(); in Destroy()
422 arc << LevelScript << RunningScripts << SpawnedThings << nocheckposition; in Serialize()
544 for(unsigned i=0;i<SpawnedThings.Size();i++) in PropagateMark()
546 GC::Mark(SpawnedThings[i]); in PropagateMark()
561 for(unsigned i=0;i<SpawnedThings.Size();i++) in PointerSubstitution()
563 if (SpawnedThings[i] == static_cast<AActor*>(old)) in PointerSubstitution()
565 SpawnedThings[i] = static_cast<AActor*>(notOld); in PointerSubstitution()
H A Dt_load.cpp358 TArray<TObjPtr<AActor> > &SpawnedThings = DFraggleThinker::ActiveThinker->SpawnedThings; in T_AddSpawnedThing() local
359 SpawnedThings.Push(GC::ReadBarrier(ac)); in T_AddSpawnedThing()
H A Dt_func.cpp3545 TArray<TObjPtr<AActor> > &SpawnedThings = DFraggleThinker::ActiveThinker->SpawnedThings; in SF_MapThingNumExist() local
3553 if (intval < 0 || intval >= int(SpawnedThings.Size()) || !SpawnedThings[intval]) in SF_MapThingNumExist()
3561 if (SpawnedThings[intval]->IsKindOf(RUNTIME_CLASS(AInventory)) && in SF_MapThingNumExist()
3562 barrier_cast<AInventory*>(SpawnedThings[intval])->Owner != NULL) in SF_MapThingNumExist()
3583 TArray<TObjPtr<AActor> > &SpawnedThings = DFraggleThinker::ActiveThinker->SpawnedThings; in SF_MapThings() local
3586 t_return.value.i = SpawnedThings.Size(); in SF_MapThings()
H A Dt_script.h665 TArray<TObjPtr<AActor> > SpawnedThings; variable