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Searched refs:SpecularPower (Results 1 – 24 of 24) sorted by relevance

/dports/x11-toolkits/ctk/CTK-2018-10-29/Libs/Widgets/
H A DctkMaterialPropertyPreviewLabel.cpp50 double SpecularPower; member in ctkMaterialPropertyPreviewLabelPrivate
64 this->SpecularPower = 1; in ctkMaterialPropertyPreviewLabelPrivate()
92 d->SpecularPower = specularPower; in ctkMaterialPropertyPreviewLabel()
149 d->SpecularPower = newSpecularPower; in setSpecularPower()
157 return d->SpecularPower; in specularPower()
239 qreal specular_power = d->SpecularPower; in draw()
/dports/math/vtk6/VTK-6.2.0/Rendering/Core/
H A DvtkProperty.h152 vtkSetClampMacro(SpecularPower, double, 0.0, 128.0);
153 vtkGetMacro(SpecularPower, double);
372 double SpecularPower; variable
H A DvtkVolumeProperty.cxx48 this->SpecularPower[i] = 10.0; in vtkVolumeProperty()
574 if ( this->SpecularPower[index] != value ) in SetSpecularPower()
576 this->SpecularPower[index] = value; in SetSpecularPower()
583 return this->SpecularPower[index]; in GetSpecularPower()
651 os << indent << indent << "SpecularPower: " << this->SpecularPower[i] << "\n"; in PrintSelf()
H A DvtkProperty.cxx77 this->SpecularPower = 1.0; in vtkAbstractObjectFactoryNewMacro()
461 os << indent << "Specular Power: " << this->SpecularPower << "\n"; in PrintSelf()
H A DvtkVolumeProperty.h346 double SpecularPower[VTK_MAX_VRCOMP]; variable
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/
H A DvtkVolumeProperty.cxx59 this->SpecularPower[i] = 10.0; in vtkVolumeProperty()
658 if ( this->SpecularPower[index] != value ) in SetSpecularPower()
660 this->SpecularPower[index] = value; in SetSpecularPower()
667 return this->SpecularPower[index]; in GetSpecularPower()
747 os << indent << indent << "SpecularPower: " << this->SpecularPower[i] << "\n"; in PrintSelf()
H A DvtkProperty.h208 vtkSetClampMacro(SpecularPower, double, 0.0, 128.0);
209 vtkGetMacro(SpecularPower, double);
524 double SpecularPower; variable
H A DvtkProperty.cxx70 this->SpecularPower = 1.0; in vtkAbstractObjectFactoryNewMacro()
406 os << indent << "Specular Power: " << this->SpecularPower << "\n"; in PrintSelf()
H A DvtkVolumeProperty.h515 double SpecularPower[VTK_MAX_VRCOMP]; variable
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/
H A DvtkProperty.h361 vtkSetClampMacro(SpecularPower, double, 0.0, 128.0);
362 vtkGetMacro(SpecularPower, double);
780 double SpecularPower; variable
H A DvtkVolumeProperty.cxx59 this->SpecularPower[i] = 10.0; in vtkVolumeProperty()
719 if (this->SpecularPower[index] != value) in SetSpecularPower()
721 this->SpecularPower[index] = value; in SetSpecularPower()
729 return this->SpecularPower[index]; in GetSpecularPower()
954 os << indent << indent << "SpecularPower: " << this->SpecularPower[i] << "\n"; in PrintSelf()
H A DvtkProperty.cxx95 this->SpecularPower = 1.0; in vtkProperty()
470 os << indent << "Specular Power: " << this->SpecularPower << "\n"; in PrintSelf()
H A DvtkVolumeProperty.h552 double SpecularPower[VTK_MAX_VRCOMP]; variable
/dports/astro/celestia-gtk/celestia-1.6.1/data/
H A Dsolarsys.ssc154 SpecularPower 25.0
1538 SpecularPower 9.5
1578 SpecularPower 9.5
1586 SpecularPower 9.5
1628 SpecularPower 9.5
/dports/astro/celestia/celestia-1.6.1/data/
H A Dsolarsys.ssc154 SpecularPower 25.0
1538 SpecularPower 9.5
1578 SpecularPower 9.5
1586 SpecularPower 9.5
1628 SpecularPower 9.5
/dports/games/spring/spring_98.0/cont/base/springcontent/shaders/GLSL/
H A DbumpWaterVS.glsl19 // #define SpecularPower float
H A DbumpWaterFS.glsl287 …float specular = angle * pow( max(dot(reflectDir, eVec), 0.0) , SpecularPower) * SpecularFactor…
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glslparsertest/glsl2/
H A Dxonotic-vs-generic-diffuse.vert924 uniform myhalf SpecularPower;
952 …lect(lightnormal, surfacenormal), normalize(eyevector)))*-1.0, 0.0)), SpecularPower * normalmap.a);
955 …myhalf specular = pow(myhalf(max(float(dot(surfacenormal, specularnormal)), 0.0)), SpecularPower *…
1077 uniform myhalf SpecularPower;
1161 …flect(lightnormal, surfacenormal), normalize(EyeVector)))*-1.0, 0.0)), SpecularPower * glosstex.a);
1164 …myhalf specular = pow(myhalf(max(float(dot(surfacenormal, specularnormal)), 0.0)), SpecularPower *…
1240 …flect(lightnormal, surfacenormal), normalize(EyeVector)))*-1.0, 0.0)), SpecularPower * glosstex.a);
1243 …myhalf specular = pow(myhalf(max(float(dot(surfacenormal, specularnormal)), 0.0)), SpecularPower *…
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/
H A DvtkOpenGLProperty.cxx527 this->Specular, this->SpecularColor, this->SpecularPower, in Render()
729 this->Specular, this->SpecularColor, this->SpecularPower, in BackfaceRender()
/dports/science/elmerfem/elmerfem-release-9.0/elmerice/examples/AnalyticalTests_slab/results/
H A Dslab-slide.pvsm3997 <Property name="SpecularPower" id="4343.SpecularPower" number_of_elements="1">
4574 <Property name="SpecularPower" id="4101.SpecularPower" number_of_elements="1">
5151 <Property name="SpecularPower" id="4222.SpecularPower" number_of_elements="1">
5725 <Property name="SpecularPower" id="4577.SpecularPower" number_of_elements="1">
6299 <Property name="SpecularPower" id="4464.SpecularPower" number_of_elements="1">
6876 <Property name="SpecularPower" id="2194.SpecularPower" number_of_elements="1">
7453 <Property name="SpecularPower" id="2408.SpecularPower" number_of_elements="1">
8030 <Property name="SpecularPower" id="2534.SpecularPower" number_of_elements="1">
8607 <Property name="SpecularPower" id="2654.SpecularPower" number_of_elements="1">
9184 <Property name="SpecularPower" id="2774.SpecularPower" number_of_elements="1">
[all …]
H A Dslab.pvsm3164 <Property name="SpecularPower" id="2194.SpecularPower" number_of_elements="1">
3736 <Property name="SpecularPower" id="2408.SpecularPower" number_of_elements="1">
4308 <Property name="SpecularPower" id="2534.SpecularPower" number_of_elements="1">
4880 <Property name="SpecularPower" id="2654.SpecularPower" number_of_elements="1">
5452 <Property name="SpecularPower" id="2774.SpecularPower" number_of_elements="1">
6024 <Property name="SpecularPower" id="2894.SpecularPower" number_of_elements="1">
6596 <Property name="SpecularPower" id="3014.SpecularPower" number_of_elements="1">
7168 <Property name="SpecularPower" id="3134.SpecularPower" number_of_elements="1">
7740 <Property name="SpecularPower" id="3254.SpecularPower" number_of_elements="1">
8312 <Property name="SpecularPower" id="3374.SpecularPower" number_of_elements="1">
[all …]
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Ddpsoftrast.c3693 float SpecularPower; in DPSOFTRAST_PixelShader_LightDirection() local
3737 SpecularPower = thread->uniform4f[DPSOFTRAST_UNIFORM_SpecularPower*4+0] * (1.0f / 255.0f); in DPSOFTRAST_PixelShader_LightDirection()
3884 specular = pow(specular, 1.0f + SpecularPower * glosstex[3]); in DPSOFTRAST_PixelShader_LightDirection()
4168 float SpecularPower; in DPSOFTRAST_PixelShader_LightSource() local
4202 SpecularPower = thread->uniform4f[DPSOFTRAST_UNIFORM_SpecularPower*4+0] * (1.0f / 255.0f); in DPSOFTRAST_PixelShader_LightSource()
4295 specular = pow(specular, 1.0f + SpecularPower * glosstex[3]); in DPSOFTRAST_PixelShader_LightSource()
/dports/games/darkplaces/darkplaces/
H A Ddpsoftrast.c3693 float SpecularPower; in DPSOFTRAST_PixelShader_LightDirection() local
3737 SpecularPower = thread->uniform4f[DPSOFTRAST_UNIFORM_SpecularPower*4+0] * (1.0f / 255.0f); in DPSOFTRAST_PixelShader_LightDirection()
3884 specular = pow(specular, 1.0f + SpecularPower * glosstex[3]); in DPSOFTRAST_PixelShader_LightDirection()
4168 float SpecularPower; in DPSOFTRAST_PixelShader_LightSource() local
4202 SpecularPower = thread->uniform4f[DPSOFTRAST_UNIFORM_SpecularPower*4+0] * (1.0f / 255.0f); in DPSOFTRAST_PixelShader_LightSource()
4295 specular = pow(specular, 1.0f + SpecularPower * glosstex[3]); in DPSOFTRAST_PixelShader_LightSource()
/dports/science/elmerfem/elmerfem-release-9.0/elmerice/Tests/MISMIP_FS-SSA/
H A Dssa-fs.pvsm2132 <Property name="SpecularPower" id="3976.SpecularPower" number_of_elements="1">
2134 <Domain name="range" id="3976.SpecularPower.range"/>
2822 <Property name="SpecularPower" id="4212.SpecularPower" number_of_elements="1">
2824 <Domain name="range" id="4212.SpecularPower.range"/>