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Searched refs:SpeedBuild (Results 1 – 12 of 12) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_built.cpp366 this->ProgressCounter += std::max(1, amount * unit.Player->SpeedBuild / SPEEDUP_FACTOR); in Progress()
374 this->ProgressCounter += std::max(1, amount * unit.Player->SpeedBuild / SPEEDUP_FACTOR); in ProgressHp()
385 …const int newProgress = progress + std::max(1, amount * building.Player->SpeedBuild / SPEEDUP_FACT… in Boost()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_built.cpp503 this->ProgressCounter += std::max(0, amount * unit.Player->SpeedBuild / SPEEDUP_FACTOR); in Progress()
514 this->ProgressCounter += std::max(0, amount * unit.Player->SpeedBuild / SPEEDUP_FACTOR); in ProgressHp()
528 …const int newProgress = progress + std::max(0, amount * building.Player->SpeedBuild / SPEEDUP_FACT… in Boost()
/dports/games/stratagus/stratagus-3.2.0/src/tolua/
H A Dplayer.pkg49 int SpeedBuild;
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/
H A Dplayer.pkg59 int SpeedBuild;
/dports/games/stratagus/stratagus-3.2.0/src/stratagus/
H A Dscript_player.cpp300 this->SpeedBuild = LuaToNumber(l, j + 1); in Load()
913 lua_pushnumber(l, p->SpeedBuild); in CclGetPlayerData()
1038 p->SpeedBuild = LuaToNumber(l, 3); in CclSetPlayerData()
H A Dplayer.cpp575 file.printf("\n \"speed-build\", %d,", p.SpeedBuild); in Save()
819 SpeedBuild = SPEEDUP_FACTOR; in Clear()
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dplayer.h136 int SpeedBuild; /// speed factor for building variable
/dports/games/stratagus/stratagus-3.2.0/src/game/
H A Dgame.cpp1278 Players[player].SpeedBuild = LuaToNumber(l, 2); in CclSetSpeedBuild()
1293 lua_pushnumber(l, Players[player].SpeedBuild); in CclGetSpeedBuild()
1369 …Players[i].SpeedBuild = Players[i].SpeedTrain = Players[i].SpeedUpgrade = Players[i].SpeedResearch… in CclSetSpeeds()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dgame.cpp2072 Players[player].SpeedBuild = LuaToNumber(l, 2); in CclSetSpeedBuild()
2087 lua_pushnumber(l, Players[player].SpeedBuild); in CclGetSpeedBuild()
2163 …Players[i].SpeedBuild = Players[i].SpeedTrain = Players[i].SpeedUpgrade = Players[i].SpeedResearch… in CclSetSpeeds()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dplayer.h162 int SpeedBuild; /// speed factor for building variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dscript_player.cpp391 this->SpeedBuild = LuaToNumber(l, j + 1); in Load()
3262 lua_pushnumber(l, p->SpeedBuild); in CclGetPlayerData()
3462 p->SpeedBuild = LuaToNumber(l, 3); in CclSetPlayerData()
H A Dplayer.cpp1083 file.printf("\n \"speed-build\", %d,", p.SpeedBuild); in Save()
2455 SpeedBuild = SPEEDUP_FACTOR; in Clear()