Searched refs:SpeedResourcesReturn (Results 1 – 12 of 12) sorted by relevance
/dports/games/stratagus/stratagus-3.2.0/src/tolua/ |
H A D | player.pkg | 48 int SpeedResourcesReturn[MaxCosts];
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | player.pkg | 58 int SpeedResourcesReturn[MaxCosts];
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/dports/games/stratagus/stratagus-3.2.0/src/stratagus/ |
H A D | script_player.cpp | 297 this->SpeedResourcesReturn[k] = LuaToNumber(l, j + 1, k + 1); in Load() 910 lua_pushnumber(l, p->SpeedResourcesReturn[resId]); in CclGetPlayerData() 1036 p->SpeedResourcesReturn[resId] = LuaToNumber(l, 4); in CclSetPlayerData()
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H A D | player.cpp | 572 file.printf("%d,", p.SpeedResourcesReturn[j]); in Save() 817 SpeedResourcesReturn[i] = SPEEDUP_FACTOR; in Clear()
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | player.h | 135 int SpeedResourcesReturn[MaxCosts]; /// speed factor for returning resources variable
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/dports/games/stratagus/stratagus-3.2.0/src/game/ |
H A D | game.cpp | 1265 Players[player].SpeedResourcesReturn[resId] = LuaToNumber(l, 3); in CclSetSpeedResourcesReturn() 1367 Players[i].SpeedResourcesReturn[j] = speed; in CclSetSpeeds()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | player.h | 161 int SpeedResourcesReturn[MaxCosts]; /// speed factor for returning resources variable
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/dports/games/stratagus/stratagus-3.2.0/src/action/ |
H A D | action_resource.cpp | 1029 unit.Wait /= std::max(1, unit.Player->SpeedResourcesReturn[resinfo.ResourceId] / SPEEDUP_FACTOR); in MoveToDepot()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/ |
H A D | game.cpp | 2059 Players[player].SpeedResourcesReturn[resId] = LuaToNumber(l, 3); in CclSetSpeedResourcesReturn() 2161 Players[i].SpeedResourcesReturn[j] = speed; in CclSetSpeeds()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | script_player.cpp | 388 this->SpeedResourcesReturn[k] = LuaToNumber(l, j + 1, k + 1); in Load() 3259 lua_pushnumber(l, p->SpeedResourcesReturn[resId]); in CclGetPlayerData() 3460 p->SpeedResourcesReturn[resId] = LuaToNumber(l, 4); in CclSetPlayerData()
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H A D | player.cpp | 1080 file.printf("%d,", p.SpeedResourcesReturn[j]); in Save() 2450 SpeedResourcesReturn[i] = SPEEDUP_FACTOR; in Clear()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/ |
H A D | action_resource.cpp | 1409 …unit.Wait /= std::max(1, (unit.Player->SpeedResourcesReturn[resinfo.ResourceId] + goal.Variable[TI… in MoveToDepot()
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