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Searched refs:SpellStatesSize (Results 1 – 1 of 1) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DActor.cpp231 static unsigned int SpellStatesSize = 0; //and this is for the spellStates bitfield variable
526 spellStates = (ieDword *) calloc(SpellStatesSize, sizeof(ieDword)); in Actor()
2697 SpellStatesSize = std::max(6, (numstates >> 5) + 1); in InitActorTables()
2700 SpellStatesSize = 6; in InitActorTables()
3130 if (SpellStatesSize) { in RefreshEffects()
3131 memset(spellStates, 0, sizeof(ieDword) * SpellStatesSize); in RefreshEffects()
3143 if (SpellStatesSize) { in RefreshEffects()
3144 memset(spellStates, 0, sizeof(ieDword) * SpellStatesSize); in RefreshEffects()
10016 if (spellstate >= SpellStatesSize << 5) return true; in SetSpellState()
10027 if (spellstate >= SpellStatesSize << 5) return false; in HasSpellState()