Searched refs:SpellStatesSize (Results 1 – 1 of 1) sorted by relevance
231 static unsigned int SpellStatesSize = 0; //and this is for the spellStates bitfield variable526 spellStates = (ieDword *) calloc(SpellStatesSize, sizeof(ieDword)); in Actor()2697 SpellStatesSize = std::max(6, (numstates >> 5) + 1); in InitActorTables()2700 SpellStatesSize = 6; in InitActorTables()3130 if (SpellStatesSize) { in RefreshEffects()3131 memset(spellStates, 0, sizeof(ieDword) * SpellStatesSize); in RefreshEffects()3143 if (SpellStatesSize) { in RefreshEffects()3144 memset(spellStates, 0, sizeof(ieDword) * SpellStatesSize); in RefreshEffects()10016 if (spellstate >= SpellStatesSize << 5) return true; in SetSpellState()10027 if (spellstate >= SpellStatesSize << 5) return false; in HasSpellState()