Searched refs:SphereBuffer (Results 1 – 6 of 6) sorted by relevance
50 *pValue = *(pSphere->SphereBuffer + pSphere->LastPoint); in GetSpherePoint()64 *pValue = *(pSphere->SphereBuffer + i); in GetSpherePoint()
348 Earth.SphereBuffer = addr; in main()
44 SPHERETYPE *SphereBuffer; member
456 Spheres->SphereBuffer = NULL; in Edit_Spheres_cb()474 Spheres->SphereBuffer = new Fl_Text_Buffer; in Edit_Spheres_cb()602 Spheres->SphereBuffer->text (widget); in Edit_Spheres_Save_cb()1557 if (!Spheres->SphereBuffer->selected ()) {2147 if (Spheres->SphereBuffer->selected ()) {2151 Spheres->SphereBuffer->remove (Spheres->SphereBuffer->line_start (start),2152 Spheres->SphereBuffer->line_end (end) + 1);2158 Spheres->SphereBuffer->replace (Spheres->SphereBuffer->line_start (start),2159 Spheres->SphereBuffer->line_end (end) + 1,2162 Spheres->SphereBuffer->append (string);[all …]
252 Fl_Text_Buffer *SphereBuffer; variable
422 if (Spheres->SphereBuffer) { in Destroy_Open_Windows()423 delete (Spheres->SphereBuffer); in Destroy_Open_Windows()424 Spheres->SphereBuffer = NULL; in Destroy_Open_Windows()657 if (Spheres->SphereBuffer) { in draw()658 delete (Spheres->SphereBuffer); in draw()659 Spheres->SphereBuffer = NULL; in draw()