/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Reference/API/ |
H A D | Renderer.as | 89 void StartScene(const SceneDefinition@) {} 92 * This should be called between StartScene and EndScene. */ 96 * This should be called between StartScene and EndScene. */ 100 * This should be called between StartScene and EndScene. */ 105 * This should be called between StartScene and EndScene. 112 * This should be called between StartScene and EndScene. 121 * This should never be called between StartScene and EndScene. */ 125 * This should never be called between StartScene and EndScene. */ 129 * This should never be called between StartScene and EndScene. */ 133 * This should never be called between StartScene and EndScene. */ [all …]
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/dports/security/lego/lego-4.5.3/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/pts/ |
H A D | start_scene.go | 25 func (client *Client) StartScene(request *StartSceneRequest) (response *StartSceneResponse, err err… func 40 response, err := client.StartScene(request) 64 response, err = client.StartScene(request)
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/rendering/ |
H A D | MapperGL.h | 50 void StartScene() override;
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H A D | MapperQuad.h | 57 virtual void StartScene() override;
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H A D | MapperConnectivity.h | 50 virtual void StartScene() override;
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H A D | MapperRayTracer.h | 51 virtual void StartScene() override;
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H A D | MapperVolume.h | 49 virtual void StartScene() override;
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H A D | Mapper.h | 51 virtual void StartScene() = 0;
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H A D | MapperCylinder.h | 81 virtual void StartScene() override;
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H A D | MapperWireframer.h | 55 virtual void StartScene() override;
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H A D | MapperPoint.h | 92 virtual void StartScene() override;
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H A D | Scene.cxx | 59 mapper.StartScene(); in Render()
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H A D | MapperConnectivity.cxx | 98 void MapperConnectivity::StartScene() in StartScene() function in vtkm::rendering::MapperConnectivity
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H A D | MapperQuad.cxx | 155 void MapperQuad::StartScene() in StartScene() function in vtkm::rendering::MapperQuad
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H A D | MapperVolume.cxx | 147 void MapperVolume::StartScene() in StartScene() function in vtkm::rendering::MapperVolume
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H A D | MapperRayTracer.cxx | 161 void MapperRayTracer::StartScene() in StartScene() function in vtkm::rendering::MapperRayTracer
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H A D | MapperPoint.cxx | 231 void MapperPoint::StartScene() in StartScene() function in vtkm::rendering::MapperPoint
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H A D | MapperCylinder.cxx | 234 void MapperCylinder::StartScene() in StartScene() function in vtkm::rendering::MapperCylinder
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H A D | MapperWireframer.cxx | 242 void MapperWireframer::StartScene() in StartScene() function in vtkm::rendering::MapperWireframer
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/rendering/ |
H A D | Mapper.h | 43 void StartScene() {} in StartScene() function
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | IRenderer.h | 93 virtual void StartScene(const SceneDefinition &) = 0;
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H A D | HitTestDebugger.cpp | 155 renderer->StartScene(def); in SaveImage()
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | SWRenderer.h | 173 void StartScene(const client::SceneDefinition &) override;
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H A D | GLRenderer.h | 170 void StartScene(const client::SceneDefinition &) override;
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/dports/games/openspades/openspades-0.1.3/Resources/Scripts/Gui/MainScreen/ |
H A D | MainScreenUI.as | 155 renderer.StartScene(sceneDef);
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