Home
last modified time | relevance | path

Searched refs:StaticModeShaders (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DOGL_Render.cpp430 static ModelRenderShader StaticModeShaders[4]; variable
2418 ModelRenderObject.Render(ModelPtr->Model, StaticModeShaders, in RenderModel()
2862 StaticModeShaders[0].Flags = ModelRenderer::Textured; in SetupShaders()
2863 StaticModeShaders[0].TextureCallback = StaticModeShader; in SetupShaders()
2864 StaticModeShaders[0].TextureCallbackData = SequenceNumbers + 0; in SetupShaders()
2866 StaticModeShaders[1].Flags = ModelRenderer::Textured; in SetupShaders()
2867 StaticModeShaders[1].TextureCallback = StaticModeShader; in SetupShaders()
2870 StaticModeShaders[2].Flags = ModelRenderer::Textured; in SetupShaders()
2871 StaticModeShaders[2].TextureCallback = StaticModeShader; in SetupShaders()
2874 StaticModeShaders[3].Flags = ModelRenderer::Textured; in SetupShaders()
[all …]