Searched refs:StopSpin (Results 1 – 7 of 7) sorted by relevance
/dports/games/spring/spring_98.0/cont/base/springcontent/gamedata/ |
H A D | unit_script_header.lua | 25 local StopSpin = UnitScript.StopSpin
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/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/ |
H A D | CobInstance.h | 87 void StopSpin(int piece, int axis, int decel) { in StopSpin() function 88 CUnitScript::StopSpin(piece, axis, decel * TAANG2RAD); in StopSpin()
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H A D | LuaUnitScript.h | 143 static int StopSpin(lua_State* L);
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H A D | UnitScript.h | 146 void StopSpin(int piece, int axis, float decel);
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H A D | LuaUnitScript.cpp | 933 REGISTER_LUA_CFUNC(StopSpin); in PushEntries() 1307 int CLuaUnitScript::StopSpin(lua_State* L) in StopSpin() function in CLuaUnitScript 1317 activeScript->StopSpin(piece, axis, decel); in StopSpin()
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H A D | CobThread.cpp | 268 owner->StopSpin(r1, r2, r3); in Tick()
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H A D | UnitScript.cpp | 439 void CUnitScript::StopSpin(int piece, int axis, float decel) in StopSpin() function in CUnitScript
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