Home
last modified time | relevance | path

Searched refs:StopSpin (Results 1 – 7 of 7) sorted by relevance

/dports/games/spring/spring_98.0/cont/base/springcontent/gamedata/
H A Dunit_script_header.lua25 local StopSpin = UnitScript.StopSpin
/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/
H A DCobInstance.h87 void StopSpin(int piece, int axis, int decel) { in StopSpin() function
88 CUnitScript::StopSpin(piece, axis, decel * TAANG2RAD); in StopSpin()
H A DLuaUnitScript.h143 static int StopSpin(lua_State* L);
H A DUnitScript.h146 void StopSpin(int piece, int axis, float decel);
H A DLuaUnitScript.cpp933 REGISTER_LUA_CFUNC(StopSpin); in PushEntries()
1307 int CLuaUnitScript::StopSpin(lua_State* L) in StopSpin() function in CLuaUnitScript
1317 activeScript->StopSpin(piece, axis, decel); in StopSpin()
H A DCobThread.cpp268 owner->StopSpin(r1, r2, r3); in Tick()
H A DUnitScript.cpp439 void CUnitScript::StopSpin(int piece, int axis, float decel) in StopSpin() function in CUnitScript