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Searched refs:StoredResources (Results 1 – 23 of 23) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/stratagus/
H A Dplayer.cpp788 memset(StoredResources, 0, sizeof(StoredResources)); in Clear()
930 return this->StoredResources[resource]; in GetResource()
932 return this->Resources[resource] + this->StoredResources[resource]; in GetResource()
949 const int fromStore = std::min(this->StoredResources[resource], abs(value)); in ChangeResource()
950 this->StoredResources[resource] -= fromStore; in ChangeResource()
955 …this->StoredResources[resource] += std::min(value, this->MaxResources[resource] - this->StoredReso… in ChangeResource()
973 const int toRes = std::max(0, value - this->StoredResources[resource]); in SetResource()
980 this->StoredResources[resource] = std::min(value, this->MaxResources[resource]); in SetResource()
996 result += this->StoredResources[resource]; in CheckResource()
1066 if (this->Resources[i] + this->StoredResources[i] >= costs[i]) { in CheckCosts()
[all …]
H A Dscript_player.cpp187 this->StoredResources[resId] = LuaToNumber(l, j + 1, k + 1); in Load()
333 this->SetResource(i, this->Resources[i] + this->StoredResources[i], STORE_BOTH); in Load()
824 lua_pushnumber(l, p->Resources[resId] + p->StoredResources[resId]); in CclGetPlayerData()
831 lua_pushnumber(l, p->StoredResources[resId]); in CclGetPlayerData()
/dports/games/glest/glest_source_3.2.2/source/glest_game/types/
H A Dunit_type.h75 typedef vector<Resource> StoredResources; typedef
106 StoredResources storedResources;
/dports/games/stratagus/stratagus-3.2.0/src/animation/
H A Danimation_setplayervar.cpp64 return Players[player].Resources[resId] + Players[player].StoredResources[resId]; in GetPlayerData()
71 return Players[player].StoredResources[resId]; in GetPlayerData()
/dports/games/stratagus/stratagus-3.2.0/src/tolua/
H A Dplayer.pkg24 int StoredResources[MaxCosts];
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/
H A Dunit_type.h162 typedef vector<Resource> StoredResources; typedef
218 StoredResources storedResources;
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dplayer.cpp956 if (!p.StoredResources[j]) { in Save()
2386 memset(StoredResources, 0, sizeof(StoredResources)); in Clear()
2544 while ((this->Resources[res] + this->StoredResources[res]) >= 100) { in PerformResourceTrade()
3219 return this->StoredResources[resource]; in GetResource()
3221 return this->Resources[resource] + this->StoredResources[resource]; in GetResource()
3238 const int fromStore = std::min(this->StoredResources[resource], abs(value)); in ChangeResource()
3239 this->StoredResources[resource] -= fromStore; in ChangeResource()
3244 …this->StoredResources[resource] += std::min(value, this->MaxResources[resource] - this->StoredReso… in ChangeResource()
3262 const int toRes = std::max(0, value - this->StoredResources[resource]); in SetResource()
3285 result += this->StoredResources[resource]; in CheckResource()
[all …]
H A Dscript_player.cpp229 this->StoredResources[resId] = LuaToNumber(l, j + 1, k + 1); in Load()
574 this->SetResource(i, this->Resources[i] + this->StoredResources[i], STORE_BOTH); in Load()
3065 lua_pushnumber(l, p->Resources[resId] + p->StoredResources[resId]); in CclGetPlayerData()
3072 lua_pushnumber(l, p->StoredResources[resId]); in CclGetPlayerData()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/animation/
H A Danimation_setplayervar.cpp64 return Players[player].Resources[resId] + Players[player].StoredResources[resId]; in GetPlayerData()
71 return Players[player].StoredResources[resId]; in GetPlayerData()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/
H A Dplayer.pkg30 int StoredResources[MaxCosts];
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dplayer.h129 int StoredResources[MaxCosts];/// resources in store buildings (can't exceed MaxResources) variable
/dports/games/stratagus/stratagus-3.2.0/src/ai/
H A Dai_resource.cpp106 const int *storedresources = AiPlayer->Player->StoredResources; in AiCheckCosts()
1397 && (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j]) < 99) { in AiCheckRepair()
1429 …if (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j] < unit.Stats->Costs[j]) { in AiCheckRepair()
H A Dscript_ai.cpp1559 aip.Resources[i], aip.StoredResources[i], aip.MaxResources[i]); in CclAiDump()
/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_upgradeto.cpp122 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in TransformUnitIntoType()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/
H A Dai_resource.cpp113 const int *storedresources = AiPlayer->Player->StoredResources; in AiCheckCosts()
1414 …if ((AiPlayer->Player->Resources[resource] + AiPlayer->Player->StoredResources[resource]) <= (AiPl… in AiCanSellResource()
2009 && (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j]) < 99) { in AiCheckRepair()
2041 if (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j] < type_costs[j]) { in AiCheckRepair()
H A Dscript_ai.cpp1383 aip.Resources[i], aip.StoredResources[i], aip.MaxResources[i]); in CclAiDump()
/dports/games/stratagus/stratagus-3.2.0/src/ui/
H A Dmainscr.cpp592 const int resAmount = ThisPlayer->StoredResources[i] + ThisPlayer->Resources[i]; in DrawResources()
594 …, sizeof(tmp), "%d (%d)", resAmount, ThisPlayer->MaxResources[i] - ThisPlayer->StoredResources[i]); in DrawResources()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_upgradeto.cpp155 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in TransformUnitIntoType()
H A Daction_resource.cpp654 …if (input_resource && (unit.Player->Resources[input_resource] + unit.Player->StoredResources[input… in StartGathering()
1032 …addload = std::min(unit.Player->Resources[input_resource] + unit.Player->StoredResources[input_res… in GatherResource()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dplayer.h148 int StoredResources[MaxCosts];/// resources in store buildings (can't exceed MaxResources) variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/
H A Dmainscr.cpp857 const int resAmount = ThisPlayer->StoredResources[i] + ThisPlayer->Resources[i]; in DrawResources()
859 …, sizeof(tmp), "%d (%d)", resAmount, ThisPlayer->MaxResources[i] - ThisPlayer->StoredResources[i]); in DrawResources()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunit.cpp2492 if ((Players[player].Resources[resource] + Players[player].StoredResources[resource]) < 100) { in SellResource()
2509 …if ((Players[player].Resources[CopperCost] + Players[player].StoredResources[CopperCost]) < this->… in BuyResource()
3941 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in UnitLost()
/dports/games/stratagus/stratagus-3.2.0/src/unit/
H A Dunit.cpp1372 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in UnitLost()