/dports/games/stratagus/stratagus-3.2.0/src/stratagus/ |
H A D | player.cpp | 788 memset(StoredResources, 0, sizeof(StoredResources)); in Clear() 930 return this->StoredResources[resource]; in GetResource() 932 return this->Resources[resource] + this->StoredResources[resource]; in GetResource() 949 const int fromStore = std::min(this->StoredResources[resource], abs(value)); in ChangeResource() 950 this->StoredResources[resource] -= fromStore; in ChangeResource() 955 …this->StoredResources[resource] += std::min(value, this->MaxResources[resource] - this->StoredReso… in ChangeResource() 973 const int toRes = std::max(0, value - this->StoredResources[resource]); in SetResource() 980 this->StoredResources[resource] = std::min(value, this->MaxResources[resource]); in SetResource() 996 result += this->StoredResources[resource]; in CheckResource() 1066 if (this->Resources[i] + this->StoredResources[i] >= costs[i]) { in CheckCosts() [all …]
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H A D | script_player.cpp | 187 this->StoredResources[resId] = LuaToNumber(l, j + 1, k + 1); in Load() 333 this->SetResource(i, this->Resources[i] + this->StoredResources[i], STORE_BOTH); in Load() 824 lua_pushnumber(l, p->Resources[resId] + p->StoredResources[resId]); in CclGetPlayerData() 831 lua_pushnumber(l, p->StoredResources[resId]); in CclGetPlayerData()
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/dports/games/glest/glest_source_3.2.2/source/glest_game/types/ |
H A D | unit_type.h | 75 typedef vector<Resource> StoredResources; typedef 106 StoredResources storedResources;
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/dports/games/stratagus/stratagus-3.2.0/src/animation/ |
H A D | animation_setplayervar.cpp | 64 return Players[player].Resources[resId] + Players[player].StoredResources[resId]; in GetPlayerData() 71 return Players[player].StoredResources[resId]; in GetPlayerData()
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/dports/games/stratagus/stratagus-3.2.0/src/tolua/ |
H A D | player.pkg | 24 int StoredResources[MaxCosts];
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/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/types/ |
H A D | unit_type.h | 162 typedef vector<Resource> StoredResources; typedef 218 StoredResources storedResources;
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | player.cpp | 956 if (!p.StoredResources[j]) { in Save() 2386 memset(StoredResources, 0, sizeof(StoredResources)); in Clear() 2544 while ((this->Resources[res] + this->StoredResources[res]) >= 100) { in PerformResourceTrade() 3219 return this->StoredResources[resource]; in GetResource() 3221 return this->Resources[resource] + this->StoredResources[resource]; in GetResource() 3238 const int fromStore = std::min(this->StoredResources[resource], abs(value)); in ChangeResource() 3239 this->StoredResources[resource] -= fromStore; in ChangeResource() 3244 …this->StoredResources[resource] += std::min(value, this->MaxResources[resource] - this->StoredReso… in ChangeResource() 3262 const int toRes = std::max(0, value - this->StoredResources[resource]); in SetResource() 3285 result += this->StoredResources[resource]; in CheckResource() [all …]
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H A D | script_player.cpp | 229 this->StoredResources[resId] = LuaToNumber(l, j + 1, k + 1); in Load() 574 this->SetResource(i, this->Resources[i] + this->StoredResources[i], STORE_BOTH); in Load() 3065 lua_pushnumber(l, p->Resources[resId] + p->StoredResources[resId]); in CclGetPlayerData() 3072 lua_pushnumber(l, p->StoredResources[resId]); in CclGetPlayerData()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/animation/ |
H A D | animation_setplayervar.cpp | 64 return Players[player].Resources[resId] + Players[player].StoredResources[resId]; in GetPlayerData() 71 return Players[player].StoredResources[resId]; in GetPlayerData()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/ |
H A D | player.pkg | 30 int StoredResources[MaxCosts];
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | player.h | 129 int StoredResources[MaxCosts];/// resources in store buildings (can't exceed MaxResources) variable
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/dports/games/stratagus/stratagus-3.2.0/src/ai/ |
H A D | ai_resource.cpp | 106 const int *storedresources = AiPlayer->Player->StoredResources; in AiCheckCosts() 1397 && (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j]) < 99) { in AiCheckRepair() 1429 …if (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j] < unit.Stats->Costs[j]) { in AiCheckRepair()
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H A D | script_ai.cpp | 1559 aip.Resources[i], aip.StoredResources[i], aip.MaxResources[i]); in CclAiDump()
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/dports/games/stratagus/stratagus-3.2.0/src/action/ |
H A D | action_upgradeto.cpp | 122 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in TransformUnitIntoType()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ai/ |
H A D | ai_resource.cpp | 113 const int *storedresources = AiPlayer->Player->StoredResources; in AiCheckCosts() 1414 …if ((AiPlayer->Player->Resources[resource] + AiPlayer->Player->StoredResources[resource]) <= (AiPl… in AiCanSellResource() 2009 && (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j]) < 99) { in AiCheckRepair() 2041 if (AiPlayer->Player->Resources[j] + AiPlayer->Player->StoredResources[j] < type_costs[j]) { in AiCheckRepair()
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H A D | script_ai.cpp | 1383 aip.Resources[i], aip.StoredResources[i], aip.MaxResources[i]); in CclAiDump()
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/dports/games/stratagus/stratagus-3.2.0/src/ui/ |
H A D | mainscr.cpp | 592 const int resAmount = ThisPlayer->StoredResources[i] + ThisPlayer->Resources[i]; in DrawResources() 594 …, sizeof(tmp), "%d (%d)", resAmount, ThisPlayer->MaxResources[i] - ThisPlayer->StoredResources[i]); in DrawResources()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/ |
H A D | action_upgradeto.cpp | 155 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in TransformUnitIntoType()
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H A D | action_resource.cpp | 654 …if (input_resource && (unit.Player->Resources[input_resource] + unit.Player->StoredResources[input… in StartGathering() 1032 …addload = std::min(unit.Player->Resources[input_resource] + unit.Player->StoredResources[input_res… in GatherResource()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | player.h | 148 int StoredResources[MaxCosts];/// resources in store buildings (can't exceed MaxResources) variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/ui/ |
H A D | mainscr.cpp | 857 const int resAmount = ThisPlayer->StoredResources[i] + ThisPlayer->Resources[i]; in DrawResources() 859 …, sizeof(tmp), "%d (%d)", resAmount, ThisPlayer->MaxResources[i] - ThisPlayer->StoredResources[i]); in DrawResources()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/ |
H A D | unit.cpp | 2492 if ((Players[player].Resources[resource] + Players[player].StoredResources[resource]) < 100) { in SellResource() 2509 …if ((Players[player].Resources[CopperCost] + Players[player].StoredResources[CopperCost]) < this->… in BuyResource() 3941 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in UnitLost()
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/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | unit.cpp | 1372 player.SetResource(i, player.StoredResources[i], STORE_BUILDING); in UnitLost()
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