/dports/games/freeorion/freeorion-0.4.10.2/GG/GG/ |
H A D | Texture.h | 160 class GG_API SubTexture 164 SubTexture(); 170 SubTexture(const std::shared_ptr<const Texture>& texture, X x1, Y y1, X x2, Y y2); 175 SubTexture(const std::shared_ptr<const Texture>& texture); 177 SubTexture(const SubTexture& rhs); 179 const SubTexture& operator=(const SubTexture& rhs); 181 virtual ~SubTexture(); 210 GG_CONCRETE_EXCEPTION(BadTexture, GG::SubTexture, Exception); 214 GG_CONCRETE_EXCEPTION(InvalidTextureCoordinates, GG::SubTexture, Exception);
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H A D | Button.h | 78 …const SubTexture& UnpressedGraphic() const; ///< Returns the SubTexture to be used as the image o… 79 …const SubTexture& PressedGraphic() const; ///< Returns the SubTexture to be used as the image o… 80 …const SubTexture& RolloverGraphic() const; ///< Returns the SubTexture to be used as the image o… 104 …void SetUnpressedGraphic(const SubTexture& st); ///< Sets the SubTexture to be used as the image o… 105 …void SetPressedGraphic(const SubTexture& st); ///< Sets the SubTexture to be used as the image o… 106 …void SetRolloverGraphic(const SubTexture& st); ///< Sets the SubTexture to be used as the image o… 137 SubTexture m_unpressed_graphic; ///< Graphic used to display button when it's unpressed 138 SubTexture m_pressed_graphic; ///< Graphic used to display button when it's depressed 139 …SubTexture m_rollover_graphic; ///< Graphic used to display button when it's under the mouse …
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H A D | StaticGraphic.h | 68 explicit StaticGraphic(const SubTexture& subtexture, 87 const SubTexture& GetTexture() const; 102 void SetTexture(const SubTexture& subtexture); 109 SubTexture m_graphic;
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H A D | GGFwd.h | 39 class SubTexture; variable
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H A D | ListBox.h | 49 class SubTexture; variable
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/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | ModeratorActionsWnd.cpp | 44 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "nomoderatoraction.png")), in CompleteConstruction() 56 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addstar.png")), in CompleteConstruction() 57 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addstar_clicked.png")), in CompleteConstruction() 58 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addstar_mouseover.png"))); in CompleteConstruction() 82 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addplanet.png")), in CompleteConstruction() 83 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addplanet_clicked.png")), in CompleteConstruction() 122 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "delete.png")), in CompleteConstruction() 123 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "delete_clicked.png")), in CompleteConstruction() 134 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "setowner.png")), in CompleteConstruction() 151 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "addstarlane.png")), in CompleteConstruction() [all …]
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H A D | AccordionPanel.cpp | 21 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "downarrownormal.png")), in CompleteConstruction() 22 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "downarrowclicked.png")), in CompleteConstruction() 23 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "downarrowmouseover.png"))); in CompleteConstruction() 106 …m_expand_button->SetUnpressedGraphic(GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "upa… in SetCollapsed() 107 …m_expand_button->SetPressedGraphic (GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "upa… in SetCollapsed() 108 …m_expand_button->SetRolloverGraphic (GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "upa… in SetCollapsed() 110 …m_expand_button->SetUnpressedGraphic(GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "dow… in SetCollapsed() 111 …m_expand_button->SetPressedGraphic (GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "dow… in SetCollapsed() 112 …m_expand_button->SetRolloverGraphic (GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "dow… in SetCollapsed()
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H A D | CUIControls.h | 57 …CUIButton(const GG::SubTexture& unpressed, const GG::SubTexture& pressed, const GG::SubTexture& ro… 83 …SettableInWindowCUIButton(const GG::SubTexture& unpressed, const GG::SubTexture& pressed, const GG… 177 CUIIconButtonRepresenter(std::shared_ptr<GG::SubTexture> icon, 180 CUIIconButtonRepresenter(std::shared_ptr<GG::SubTexture> unchecked_icon, 182 std::shared_ptr<GG::SubTexture> checked_icon, 190 std::shared_ptr<GG::SubTexture> m_unchecked_icon; 191 std::shared_ptr<GG::SubTexture> m_checked_icon; 713 MultiTextureStaticGraphic(const std::vector<GG::SubTexture>& subtextures, 728 …GG::Rect RenderedArea(const GG::SubTexture& subtexture, GG::Flags<GG::GraphicStyle> style) … 734 std::vector<GG::SubTexture> m_graphics;
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H A D | MapWnd.cpp | 1053 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "menu.png")), in CompleteConstruction() 1068 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "pedia.png")), in CompleteConstruction() 1083 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "charts.png")), in CompleteConstruction() 1098 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "design.png")), in CompleteConstruction() 1128 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "research.png")), in CompleteConstruction() 1143 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "objects.png")), in CompleteConstruction() 1158 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "empires.png")), in CompleteConstruction() 1173 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "sitrep.png")), in CompleteConstruction() 1248 …GG::SubTexture wasted_ressource_subtexture = GG::SubTexture(ClientUI::GetTexture(button_texture_di… in CompleteConstruction() 1250 …GG::SubTexture wasted_ressource_mouseover_subtexture = GG::SubTexture(ClientUI::GetTexture(button_… in CompleteConstruction() [all …]
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H A D | CUIWnd.cpp | 87 …SetUnpressedGraphic(GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in CUI_PinButton() 88 …SetPressedGraphic (GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in CUI_PinButton() 89 …SetRolloverGraphic (GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in CUI_PinButton() 94 …SetUnpressedGraphic(GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in Toggle() 95 …SetPressedGraphic (GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in Toggle() 96 …SetRolloverGraphic (GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in Toggle() 98 …SetUnpressedGraphic(GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in Toggle() 99 …SetPressedGraphic (GG::SubTexture(ClientUI::GetTexture( ClientUI::ArtDir() / "icons" / "buttons" … in Toggle() 457 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "close.png")), in InitButtons() 458 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "close_clicked.png")), in InitButtons() [all …]
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H A D | SidePanel.h | 147 std::vector<GG::SubTexture> m_fleet_icons;
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H A D | CUIControls.cpp | 100 CUIButton::CUIButton(const GG::SubTexture& unpressed, const GG::SubTexture& pressed, in CUIButton() 101 const GG::SubTexture& rollover) : in CUIButton() 202 SettableInWindowCUIButton::SettableInWindowCUIButton(const GG::SubTexture& unpressed, in SettableInWindowCUIButton() 203 const GG::SubTexture& pressed, in SettableInWindowCUIButton() 204 const GG::SubTexture& rollover, in SettableInWindowCUIButton() 510 CUIIconButtonRepresenter::CUIIconButtonRepresenter(std::shared_ptr<GG::SubTexture> icon, in CUIIconButtonRepresenter() 518 CUIIconButtonRepresenter::CUIIconButtonRepresenter(std::shared_ptr<GG::SubTexture> unchecked_icon, in CUIIconButtonRepresenter() 520 std::shared_ptr<GG::SubTexture> checked_icon, in CUIIconButtonRepresenter() 2270 MultiTextureStaticGraphic::MultiTextureStaticGraphic(const std::vector<GG::SubTexture>& subtextures, in MultiTextureStaticGraphic() 2282 GG::Rect MultiTextureStaticGraphic::RenderedArea(const GG::SubTexture& subtexture, in RenderedArea() [all …]
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H A D | FleetWnd.cpp | 1640 m_aggression_toggle->SetUnpressedGraphic(GG::SubTexture(FleetAggressiveIcon())); in UpdateAggressionToggle() 1641 m_aggression_toggle->SetPressedGraphic (GG::SubTexture(FleetPassiveIcon())); in UpdateAggressionToggle() 1646 m_aggression_toggle->SetUnpressedGraphic(GG::SubTexture(FleetPassiveIcon())); in UpdateAggressionToggle() 1648 m_aggression_toggle->SetPressedGraphic (GG::SubTexture(FleetAutoIcon())); in UpdateAggressionToggle() 1655 m_aggression_toggle->SetUnpressedGraphic(GG::SubTexture(FleetAutoIcon())); in UpdateAggressionToggle() 1713 GG::SubTexture(FleetAggressiveIcon()), in Init() 1714 GG::SubTexture(FleetPassiveIcon()), in Init() 1715 GG::SubTexture(FleetAggressiveMouseoverIcon())); in Init() 1761 GG::SubTexture(FleetAggressiveIcon()), in Init() 1762 GG::SubTexture(FleetPassiveIcon()), in Init() [all …]
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H A D | TechTreeWnd.cpp | 270 …std::shared_ptr<GG::SubTexture> icon = std::make_shared<GG::SubTexture>(ClientUI::CategoryIcon(cat… in CompleteConstruction() 281 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 289 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 297 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 305 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 313 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 323 …std::make_shared<CUIIconButtonRepresenter>(std::make_shared<GG::SubTexture>(ClientUI::GetTexture(i… in CompleteConstruction() 324 …std::make_shared<GG::SubTexture>(ClientUI::GetTexture(icon_dir / "05_view_list.png", true)), GG::C… in CompleteConstruction()
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H A D | SystemIcon.cpp | 449 const GG::SubTexture& tiny_texture = m_tiny_graphic->GetTexture(); in SizeMove() 464 const GG::SubTexture& tiny_texture = m_tiny_selection_indicator->GetTexture(); in SizeMove()
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H A D | EncyclopediaDetailPanel.cpp | 619 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "uparrownormal.png")), in CompleteConstruction() 620 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "uparrowclicked.png")), in CompleteConstruction() 621 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "uparrowmouseover.png"))); in CompleteConstruction() 624 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrownormal.png")), in CompleteConstruction() 625 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrowclicked.png")), in CompleteConstruction() 626 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrowmouseover.png"))); in CompleteConstruction() 629 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrownormal.png")), in CompleteConstruction() 630 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrowclicked.png")), in CompleteConstruction() 631 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrowmouseover.png"))); in CompleteConstruction()
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H A D | SidePanel.cpp | 1911 … m_planet_status_graphic = Wnd::Create<GG::StaticGraphic>(GG::SubTexture(planet_status_texture), in Refresh() 2966 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrownormal.png")), in CompleteConstruction() 2967 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrowclicked.png")), in CompleteConstruction() 2968 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "leftarrowmouseover.png"))); in CompleteConstruction() 2971 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrownormal.png")), in CompleteConstruction() 2972 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrowclicked.png")), in CompleteConstruction() 2973 GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "rightarrowmouseover.png"))); in CompleteConstruction()
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H A D | ObjectListWnd.cpp | 1517 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "minusnormal.png" , true)), in Init() 1518 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "minusclicked.png" , true)), in Init() 1519 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "minusmouseover.png" , true))); in Init() 1522 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "plusnormal.png" , true)), in Init() 1523 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "plusclicked.png" , true)), in Init() 1524 … GG::SubTexture(ClientUI::GetTexture(button_texture_dir / "plusmouseover.png", true))); in Init()
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/dports/games/freeorion/freeorion-0.4.10.2/GG/src/ |
H A D | Texture.cpp | 462 SubTexture::SubTexture() : in SubTexture() function in SubTexture 468 SubTexture::SubTexture(const std::shared_ptr<const Texture>& texture, X x1, Y y1, X x2, Y y2) : in SubTexture() function in SubTexture 483 SubTexture::SubTexture(const std::shared_ptr<const Texture>& texture) : in SubTexture() function in SubTexture 500 SubTexture::~SubTexture() in ~SubTexture() 503 SubTexture::SubTexture(const SubTexture& rhs) in SubTexture() function in SubTexture 506 const SubTexture& SubTexture::operator=(const SubTexture& rhs) in operator =() 520 bool SubTexture::Empty() const in Empty() 523 const GLfloat* SubTexture::TexCoords() const in TexCoords() 526 X SubTexture::Width() const in Width() 529 Y SubTexture::Height() const in Height() [all …]
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H A D | StaticGraphic.cpp | 75 …StaticGraphic(SubTexture(texture, X0, Y0, texture->DefaultWidth(), texture->DefaultHeight()), styl… in StaticGraphic() 78 StaticGraphic::StaticGraphic(const SubTexture& subtexture, in StaticGraphic() 162 const SubTexture& StaticGraphic::GetTexture() const in GetTexture() 200 { SetTexture(SubTexture(texture, X0, Y0, texture->DefaultWidth(), texture->DefaultHeight())); } in SetTexture() 202 void StaticGraphic::SetTexture(const SubTexture& subtexture) in SetTexture()
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H A D | Button.cpp | 83 const SubTexture& Button::UnpressedGraphic() const in UnpressedGraphic() 86 const SubTexture& Button::PressedGraphic() const in PressedGraphic() 89 const SubTexture& Button::RolloverGraphic() const in RolloverGraphic() 116 void Button::SetUnpressedGraphic(const SubTexture& st) in SetUnpressedGraphic() 119 void Button::SetPressedGraphic(const SubTexture& st) in SetPressedGraphic() 122 void Button::SetRolloverGraphic(const SubTexture& st) in SetRolloverGraphic()
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H A D | DynamicGraphic.cpp | 171 … SubTexture st(m_textures[m_curr_texture].texture, x, y, x + m_frame_width, y + m_frame_height); in Render()
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/dports/graphics/cogl/cogl-1.22.8/cogl/ |
H A D | cogl-sub-texture.c | 55 COGL_TEXTURE_DEFINE (SubTexture, sub_texture); 56 COGL_GTYPE_DEFINE_CLASS (SubTexture, sub_texture);
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/ |
H A D | cogl-sub-texture.c | 55 COGL_TEXTURE_DEFINE (SubTexture, sub_texture); 56 COGL_GTYPE_DEFINE_CLASS (SubTexture, sub_texture);
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/ |
H A D | cogl-sub-texture.c | 52 COGL_TEXTURE_DEFINE (SubTexture, sub_texture); 53 COGL_GTYPE_DEFINE_CLASS (SubTexture, sub_texture);
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