Searched refs:TAKE_DAMAGE_ELECTRICITY (Results 1 – 3 of 3) sorted by relevance
573 TAKE_DAMAGE_ELECTRICITY, NULL); in HandleDoorTrap()585 … SoldierTakeDamage(&s, 20 + PreRandom(20), 6 + PreRandom(6) * 1000, TAKE_DAMAGE_ELECTRICITY, NULL); in HandleDoorTrap()
35 #define TAKE_DAMAGE_ELECTRICITY 7 macro
5389 case TAKE_DAMAGE_ELECTRICITY: in HandleTakeDamageDeath()5403 if ( ( ubReason == TAKE_DAMAGE_ELECTRICITY ) && pSoldier->bLife < OKLIFE ) in HandleTakeDamageDeath()5444 if ( ubReason == TAKE_DAMAGE_ELECTRICITY ) in HandleTakeDamageDeath()