Home
last modified time | relevance | path

Searched refs:TARGET_MODE_DEFEND (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/GUIScripts/
H A DGUIDefines.py223 TARGET_MODE_DEFEND = 4 variable
H A DGUICommonWindows.py1953 GemRB.GameControlSetTargetMode (TARGET_MODE_DEFEND,GA_NO_SELF|GA_NO_ENEMY|GA_NO_HIDDEN)
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GUI/
H A DGameControl.h68 #define TARGET_MODE_DEFEND 4 macro
H A DGameControl.cpp1288 case TARGET_MODE_DEFEND: in GetTargetActionCursor()
1452 } else if (target_mode == TARGET_MODE_DEFEND) { in UpdateCursor()
2197 SetTargetMode(TARGET_MODE_DEFEND); in OnMouseUp()
2402 } else if (target_mode == TARGET_MODE_DEFEND) { in PerformActionOn()