Searched refs:TB_CUBEMAP (Results 1 – 6 of 6) sorted by relevance
1227 GLSL_SetUniformInt(&tr.lightallShader[i], UNIFORM_CUBEMAP, TB_CUBEMAP); in GLSL_InitGPUShaders()
1645 GL_BindToTMU( cubemap->image, TB_CUBEMAP); in RB_IterateStagesGeneric()
405 TB_CUBEMAP = 6, enumerator
1640 GL_BindToTMU( cubemap->image, TB_CUBEMAP); in RB_IterateStagesGeneric()
407 TB_CUBEMAP = 6, enumerator