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Searched refs:TC0180VCUControl (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dtc0180vcu.cpp16 static UINT8 TC0180VCUControl[0x10]; variable
56 return TC0180VCUControl[7]; in TC0180VCUReadControl()
64 return TC0180VCUControl[offset]; in TC0180VCUReadRegs()
72 TC0180VCUControl[offset] = data; in TC0180VCUWriteRegs()
90 memset (TC0180VCUControl, 0, 16); in TC0180VCUReset()
184 INT32 lines_per_block = 256 - TC0180VCUControl[2 + plane]; in update_scroll()
211 INT32 bank0 = (TC0180VCUControl[ctrl_offset] << 12) & 0xf000; // tile bank in TC0180VCUDrawLayer()
212 INT32 bank1 = (TC0180VCUControl[ctrl_offset] << 8) & 0xf000; // color bank in TC0180VCUDrawLayer()
217 INT32 lines = TC0180VCUControl[2 + ctrl_offset]; in TC0180VCUDrawLayer()
416 INT32 bank0 = (TC0180VCUControl[6] & 0x0f) << 11; // tile bank in TC0180VCUDrawCharLayer()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dtc0180vcu.cpp16 static UINT8 TC0180VCUControl[0x10]; variable
56 return TC0180VCUControl[7]; in TC0180VCUReadControl()
64 return TC0180VCUControl[offset]; in TC0180VCUReadRegs()
72 TC0180VCUControl[offset] = data; in TC0180VCUWriteRegs()
90 memset (TC0180VCUControl, 0, 16); in TC0180VCUReset()
184 INT32 lines_per_block = 256 - TC0180VCUControl[2 + plane]; in update_scroll()
211 INT32 bank0 = (TC0180VCUControl[ctrl_offset] << 12) & 0xf000; // tile bank in TC0180VCUDrawLayer()
212 INT32 bank1 = (TC0180VCUControl[ctrl_offset] << 8) & 0xf000; // color bank in TC0180VCUDrawLayer()
217 INT32 lines = TC0180VCUControl[2 + ctrl_offset]; in TC0180VCUDrawLayer()
416 INT32 bank0 = (TC0180VCUControl[6] & 0x0f) << 11; // tile bank in TC0180VCUDrawCharLayer()
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