Home
last modified time | relevance | path

Searched refs:TERM_SHAR (Results 1 – 10 of 10) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dcommon.c86 case 'H': return (TERM_SHAR); in color_char_to_attr()
159 case TERM_SHAR: return 'H'; in color_attr_to_char()
H A Ddefines-util.h40 #define TERM_SHAR 24 /* umber/slate */ macro
H A Ddefines.h6705 #define TERM_SHAR 24 /* umber/slate */ macro
/dports/games/tomenet/tomenet-4.6.0/src/console/
H A Dz-term.c586 case TERM_SHAR: in flick_colour()
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dz-term.c615 case TERM_SHAR: in flick_colour()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dspells1.c1500 case GF_SHARDS: return (TERM_SHAR); in spell_color()
1524 …case GF_ICEPOISON: return (TERM_SHAR);//return (randint(3) > 1 ? TERM_UMBER : (randint(2) == 1 ? T… in spell_color()
1635 case GF_SHARDS: return (TERM_SHAR); in spell_color()
1659 …case GF_ICEPOISON: return (TERM_SHAR);//return (randint(3)>1?TERM_UMBER:(randint(2)==1?TERM_GREEN:… in spell_color()
H A Dcave.c1785 { TERM_SHAR, 0 }, /* RF4_BRTH_SHARD */
1906 return(TERM_SHAR);
H A Dwild.c4586 case TERM_SHAR: c = TERM_UMBER; break;
H A Dobject1.c334 TERM_ELEC, TERM_L_DARK, TERM_UMBER, TERM_SHAR,
H A Dnserver.c7016 case TERM_SHAR: xattr = 'H';break;