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Searched refs:TEST_PARTICLE_IMPACT (Results 1 – 4 of 4) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DGame.h227 TEST_PARTICLE_IMPACT, enumerator
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/particle/
H A DDialogParticleEditor.cpp748 cvarSystem->SetCVarInteger( "g_testParticle", TEST_PARTICLE_IMPACT ); in SetParticleView()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DProjectile.cpp816 if ( g_testParticle.GetInteger() == TEST_PARTICLE_IMPACT ) { in Explode()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DProjectile.cpp862 if ( g_testParticle.GetInteger() == TEST_PARTICLE_IMPACT ) { in Explode()