Searched refs:TEXTURE_MATRIX_CHANGED (Results 1 – 2 of 2) sorted by relevance
123 #define TEXTURE_MATRIX_CHANGED 4 macro619 returnStatus = TEXTURE_MATRIX_CHANGED; in private_rmDLcollectTransformations()784 if (matrixStat & TEXTURE_MATRIX_CHANGED) in private_rmViewRecurse()921 if (matrixStat & TEXTURE_MATRIX_CHANGED) in private_rmViewRecurse()
1031 #define TEXTURE_MATRIX_CHANGED 4 macro1160 returnStatus = TEXTURE_MATRIX_CHANGED; in private_collectAndApplyMatrices()1512 if (newMatrices & TEXTURE_MATRIX_CHANGED) in render_tree()