Home
last modified time | relevance | path

Searched refs:THINGSPEC_MonsterTrigger (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_parse.cpp544 { "THINGSPEC_MonsterTrigger", THINGSPEC_MonsterTrigger}, in ParseThingActivation()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h520 THINGSPEC_MonsterTrigger = 1<<3, // The thing can be triggered by a monster enumerator
H A Dp_mobj.cpp3669 || ((onmo->activationtype & THINGSPEC_MonsterTrigger) && (flags3 & MF3_ISMONSTER)) in Tick()
H A Dp_map.cpp1148 || ((thing->activationtype & THINGSPEC_MonsterTrigger) && (tm.thing->flags3 & MF3_ISMONSTER)) in PIT_CheckThing()
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DEntityEx.Misc.vc697 || ((thing->activationtype & THINGSPEC_MonsterTrigger) && (tm.thing->flags3 & MF3_ISMONSTER))