Searched refs:THROTTLE_DOWN (Results 1 – 8 of 8) sorted by relevance
/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/games/controllers/guicontrols/ |
H A D | GUIThrottleButton.cpp | 42 case STATE::THROTTLE_DOWN: in PromptForInput() 76 case STATE::THROTTLE_DOWN: in GetThrottleDirection()
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H A D | GUIThrottleButton.h | 37 THROTTLE_DOWN, enumerator
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/dports/games/traingame/traingame-cb6513e/include/ |
H A D | IController.hpp | 29 THROTTLE_DOWN, enumerator
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/dports/games/traingame/traingame-cb6513e/src/ |
H A D | Engine.cpp | 247 case THROTTLE_DOWN: in act_on()
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H A D | Game.cpp | 352 train->controller()->act_on(THROTTLE_DOWN); in on_key_down()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/ |
H A D | gamesnd.h | 47 THROTTLE_DOWN = 16, //!< set 1/3 or 2/3 throttle (down) enumerator
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/playerman/ |
H A D | playercontrol.cpp | 689 snd_play( gamesnd_get_game_sound(ship_get_sound(Player_obj, GameSounds::THROTTLE_DOWN)), 0.0f ); in read_keyboard_controls() 703 snd_play( gamesnd_get_game_sound(ship_get_sound(Player_obj, GameSounds::THROTTLE_DOWN)), 0.0f ); in read_keyboard_controls() 962 … snd_play( gamesnd_get_game_sound(ship_get_sound(Player_obj, GameSounds::THROTTLE_DOWN)), 0.0f ); in read_keyboard_controls()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 2239 parse_ship_sound("$ThrottleDownSnd:", GameSounds::THROTTLE_DOWN, sip); in parse_ship_sounds()
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