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Searched refs:TILEFLAG_FORCED_PASSABLE (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dtile_manager.h70 #define TILEFLAG_FORCED_PASSABLE 0x4 macro
H A Dobj_manager.cpp595 if (tile->flags3 & TILEFLAG_FORCED_PASSABLE) in is_forced_passable()