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Searched refs:TILES_DYNAMIC_ROOF (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.h58 TILES_DYNAMIC_ROOF = 0x00000008, enumerator
H A DTile_Animation.cc106 case ANI_ROOF_LEVEL: ResetSpecificLayerOptimizing(TILES_DYNAMIC_ROOF); break; in CreateAnimationTile()
H A DWorldMan.cc1222 ResetSpecificLayerOptimizing(TILES_DYNAMIC_ROOF); in AddRoof()
H A DRenderWorld.cc264 TILES_DYNAMIC_ROOF,
884 case TILES_DYNAMIC_ROOF: in RenderTiles()