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Searched refs:TILES_DYNAMIC_SHADOWS (Results 1 – 4 of 4) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.h54 TILES_DYNAMIC_SHADOWS = 0x00000080, enumerator
H A DTile_Animation.cc104 case ANI_SHADOW_LEVEL: ResetSpecificLayerOptimizing(TILES_DYNAMIC_SHADOWS); break; in CreateAnimationTile()
H A DWorldMan.cc926 ResetSpecificLayerOptimizing(TILES_DYNAMIC_SHADOWS); in AddShadowToTail()
955 ResetSpecificLayerOptimizing(TILES_DYNAMIC_SHADOWS); in AddShadowToHead()
H A DRenderWorld.cc260 TILES_DYNAMIC_SHADOWS,
807 case TILES_DYNAMIC_SHADOWS: in RenderTiles()