Searched refs:TIME_DARKNESS (Results 1 – 3 of 3) sorted by relevance
74 TIME_DARKNESS = 20000, enumerator
200 cur_game->extra_time[EX_DARKNESS] += TIME_DARKNESS * tm; in extra_use()
224 game->extra_time[EX_DARKNESS] += TIME_DARKNESS * tm; in client_handle_collected_extra()