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Searched refs:TIME_SLOW (Results 1 – 6 of 6) sorted by relevance

/dports/games/quadra/quadra-1.3.0/skelton/include/
H A Dmain.h36 TIME_SLOW, enumerator
/dports/games/quadra/quadra-1.3.0/source/
H A Dmulti_player.cpp314 time_control = TIME_SLOW; in waiting()
321 time_control = TIME_SLOW; in process()
H A Dquadra.cpp427 if(time_control == TIME_SLOW) in play_sound()
580 if(time_control == TIME_SLOW) in init()
600 if(time_control == TIME_SLOW) in init()
2357 time_control = TIME_SLOW; in start_game()
2364 case TIME_SLOW: acc += 1; break; in start_game()
/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dgamedefs.h72 TIME_SLOW = 20000, enumerator
H A Dextras.c189 cur_game->extra_time[EX_SLOW] += TIME_SLOW * tm; in extra_use()
/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dextras.c210 game->extra_time[EX_SLOW] += TIME_SLOW * tm; in client_handle_collected_extra()