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Searched refs:TOP_Y (Results 1 – 16 of 16) sorted by relevance

/dports/games/etracer/etr-0.8.1/src/
H A Dcredits.cpp31 #define TOP_Y 165 macro
78 offs = h - TOP_Y - y_offset + i->offs; in DrawCreditsText()
98 if (offs < TOP_Y) y_offset = 0; in DrawCreditsText()
130 RT->create(Winsys.resolution.width, Winsys.resolution.height - TOP_Y - BOTT_Y + 2 * FADE); in Enter()
134 arr[0] = sf::Vertex(sf::Vector2f(0, TOP_Y - FADE), colTBackr, sf::Vector2f(0, 0)); in Enter()
135 arr[1] = sf::Vertex(sf::Vector2f(0, TOP_Y), colWhite, sf::Vector2f(0, FADE)); in Enter()
136 arr[2] = sf::Vertex(sf::Vector2f(w, TOP_Y), colWhite, sf::Vector2f(w, FADE)); in Enter()
137 arr[3] = sf::Vertex(sf::Vector2f(w, TOP_Y - FADE), colTBackr, sf::Vector2f(w, 0)); in Enter()
139 arr[4] = sf::Vertex(sf::Vector2f(0, TOP_Y), colWhite, sf::Vector2f(0, FADE)); in Enter()
142 arr[7] = sf::Vertex(sf::Vector2f(w, TOP_Y), colWhite, sf::Vector2f(w, FADE)); in Enter()
/dports/math/gnuplot/gnuplot-5.4.1/demo/
H A Dmousevariables.dem43 TOP_Y = MOUSE_Y
50 set yrange [ BOT_Y : TOP_Y ]
57 set label 5 sprintf("zoom y range %.3f to %.3f",TOP_X,TOP_Y)
63 print "Zoomed to yrange ",BOT_Y," ",TOP_Y
/dports/math/gnuplot-lite/gnuplot-5.4.1/demo/
H A Dmousevariables.dem43 TOP_Y = MOUSE_Y
50 set yrange [ BOT_Y : TOP_Y ]
57 set label 5 sprintf("zoom y range %.3f to %.3f",TOP_X,TOP_Y)
63 print "Zoomed to yrange ",BOT_Y," ",TOP_Y
/dports/math/gnuplot-tex-extras/gnuplot-5.2.8/demo/
H A Dmousevariables.dem46 TOP_Y = MOUSE_Y
53 set yrange [ BOT_Y : TOP_Y ]
60 set label 5 sprintf("zoom y range %.3f to %.3f",TOP_X,TOP_Y)
66 print "Zoomed to yrange ",BOT_Y," ",TOP_Y
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DFinances.cc51 #define TOP_Y LAPTOP_SCREEN_UL_Y macro
95 #define PAGE_NUMBER_Y TOP_Y+33
368 BltVideoObject(FRAME_BUFFER, guiTITLE, 0, TOP_X, TOP_Y - 2); in RenderBackGround()
369 BltVideoObject(FRAME_BUFFER, guiTOP, 0, TOP_X, TOP_Y + 22); in RenderBackGround()
427 …BltVideoObject(FRAME_BUFFER, guiLISTCOLUMNS, 0, TOP_X + 10, TOP_Y + 18 + iCounter * BLOCK_HEIGHT +… in DrawRecordsBackGround()
431 BltVideoObject(FRAME_BUFFER, guiLONGLINE, 0, TOP_X + 10, TOP_Y + 17 + 6 * BLOCK_HEIGHT); in DrawRecordsBackGround()
432 BltVideoObject(FRAME_BUFFER, guiLONGLINE, 0, TOP_X + 10, TOP_Y + 19 + 6 * BLOCK_HEIGHT); in DrawRecordsBackGround()
433 BltVideoObject(FRAME_BUFFER, guiLONGLINE, 0, TOP_X + 10, TOP_Y + 19 + iCounter * BLOCK_HEIGHT); in DrawRecordsBackGround()
796 UINT16 const y = TOP_Y + 53; in CreateFinanceButtons()
H A DHistory.cc49 #define TOP_Y LAPTOP_SCREEN_UL_Y macro
58 #define PAGE_NUMBER_Y TOP_Y+33
238 BltVideoObject(FRAME_BUFFER, guiTITLE, 0, TOP_X, TOP_Y - 2); in RenderHistoryBackGround()
239 BltVideoObject(FRAME_BUFFER, guiTOP, 0, TOP_X, TOP_Y + 22); in RenderHistoryBackGround()
283 UINT16 const y = TOP_Y + 53; in CreateHistoryButtons()
H A DFiles.cc67 #define TOP_Y LAPTOP_SCREEN_UL_Y macro
302 BltVideoObject(FRAME_BUFFER, guiTITLE, 0, TOP_X, TOP_Y - 2); in RenderFilesBackGround()
303 BltVideoObject(FRAME_BUFFER, guiTOP, 0, TOP_X, TOP_Y + 22); in RenderFilesBackGround()
/dports/games/fishsupper/fishsupper-0.1.6/src/
H A DHigh_scores_display.cpp206 int y = TOP_Y; in show_high_scores()
230 int y = TOP_Y; in init_input()
330 int y = TOP_Y; in input()
H A DHigh_scores_display.h88 static const int TOP_Y = 125; variable
/dports/games/corsix-th/CorsixTH-0.65.1/CorsixTH/Lua/dialogs/fullscreen/
H A Dgraphs.lua93 local TOP_Y = 85 -- Top of the graph area
98 local GRAPH_HEIGHT = BOTTOM_Y - TOP_Y
182 if min_y + min_y_shift + move < TOP_Y then
183 move = TOP_Y - min_y - min_y_shift
/dports/print/ghostscript9-x11/ghostscript-9.06/jpegxr/
H A Dr_strip.c320 #define TOP_Y(y) ( y == image->tile_row_position[ty]) macro
343 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level1_up2_444()
466 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_422()
530 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level1_up2_422()
618 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_422()
676 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
722 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
794 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
915 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level2_up3_444()
1127 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level2_up3_422()
H A Dw_strip.c1181 #define TOP_Y(y) ( y == image->tile_row_position[ty]) macro
1225 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter444_up2()
1436 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter422_up2()
1620 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter420_up2()
1970 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in second_prefilter444_up1()
2090 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter422_up1()
2154 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in second_prefilter422_up1()
2242 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter422_up1()
2299 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter420_up1()
2345 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter420_up1()
[all …]
/dports/print/ghostscript9-base/ghostscript-9.06/jpegxr/
H A Dr_strip.c320 #define TOP_Y(y) ( y == image->tile_row_position[ty]) macro
343 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level1_up2_444()
466 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_422()
530 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level1_up2_422()
618 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_422()
676 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
722 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
794 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in overlap_level1_up2_420()
915 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level2_up3_444()
1127 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in overlap_level2_up3_422()
H A Dw_strip.c1181 #define TOP_Y(y) ( y == image->tile_row_position[ty]) macro
1225 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter444_up2()
1436 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter422_up2()
1620 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in first_prefilter420_up2()
1970 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in second_prefilter444_up1()
2090 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter422_up1()
2154 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my) )) in second_prefilter422_up1()
2242 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter422_up1()
2299 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter420_up1()
2345 if(top_my == 0 || (image->disableTileOverlapFlag && TOP_Y(top_my))) in second_prefilter420_up1()
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DPreBattle_Interface.cc88 #define TOP_Y (STD_SCREEN_Y + 113) macro
858 INT32 const y = TOP_Y + ROW_HEIGHT * i; in RenderPreBattleInterface()
900 { INT32 y = TOP_Y + 1 - STD_SCREEN_Y; in RenderPreBattleInterface()
/dports/games/torrent/torrent-0.8.2/src/
H A Dtorrent.c43 #define TOP_Y (512 - (32 * 12)) macro
1019 dest.y = TOP_Y + (deletions[i].y * 32); in tileClick()